Apr 17 2006, 10:37 AM
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,733 Joined: 26-February 02 Member No.: 463 |
Monowhips seem to be the ultimate spirit killer weapons for non-awakened characters.
They will always be able to damage even Force 6 spirits, since their Immunity to Normal Weapons cannot stop them up to this level. And if you get only a single net hit, which should be possible, that's 9P, which the spirit has 10 dice (for Force 6; Body = Force) to resist. Two such hits and the spirit is gone most likely. (Sure, Adepts with Critical Strike are much better at killing spirits, but they are awakened.) Anyways... this spawns the question... is it right (not by the rules, more like by their 'spirit'), that Immunity to Normal Weapons is subject to technical Armor Penetration (like that of the monowhip, or APDS ammunition)? Maybe AP from mundane weapons should not apply to Immunity to Normal Weapons? Bye Thanee |
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Thanee Monowhip = spirit killer? Apr 17 2006, 10:37 AM
nick012000 Even better are guns loaded with Stick 'n... Apr 17 2006, 11:29 AM
Backgammon Monowhips are the ultimate anything killer. Apr 17 2006, 12:47 PM
neko128 QUOTE (Backgammon) Monowhips are the ultimate anyt... Apr 17 2006, 12:56 PM
Tattered~Seraphim Monofilament weapons, although very cool, are stup... Apr 17 2006, 01:16 PM
Rotbart van Dainig RE: Monowhip = spirit killer? Apr 17 2006, 01:17 PM
Thanee QUOTE (Tattered~Seraphim @ Apr 17 2006, 02:16... Apr 17 2006, 01:27 PM
Tattered~Seraphim I'm still pretty new to SR but my instincts wo... Apr 17 2006, 01:33 PM
Rotbart van Dainig Because SR4 makes all armor work the same way, dis... Apr 17 2006, 01:34 PM
Azralon QUOTE (Tattered~Seraphim @ Apr 17 2006, 09:33... Apr 17 2006, 02:42 PM![]() ![]() |
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