May 9 2006, 11:47 PM
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Target ![]() Group: Members Posts: 13 Joined: 9-May 06 Member No.: 8,541 |
I have a great idea, and a fairly good beginning plan to create a Shadowrun MMORPG.
I need people who are also interested to help me in this project. This will NOT be a ground-up project as that I have found a decent MMORPG engine called Realm Crafter And a few other programs and webpages Lead Wurks and MMORPG Maker My initial idea is to create a simple Demo using a gaming Module. Only one scenario, will make it easier to complete and see what we are working with. If this gets off the ground, the software will be licensed [it's either free or cheap], and I will pursue permissions from WizKids. I NEED
Anyone and everyone please please PLEASE feel free to share your input. My soul aim in this project is to be able to play SR as an MMORPG, and not to make money, I just want to play. Thanks, and remember.... Stay Low Ori0n :: AIM [2nd O is a Zero] Indifferentbass :: YIM roopjm@gmail.com |
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Ori0n Shadowrunner MMORPG Project Need Intersted Persons May 9 2006, 11:47 PM
eralston What edition or SR are you wishing to build from?
... May 9 2006, 11:57 PM
Ori0n I am most familiar with 3rd Edition, but everythin... May 10 2006, 12:03 AM
eralston I have talked with two other SR MMO groups (SR onl... May 10 2006, 12:09 AM
Straw Man And I'm sure any team would be praising allah ... May 10 2006, 03:24 PM
eralston Perhaps your solitary endeavor has sheltered you f... May 10 2006, 05:31 PM
Mardegun QUOTE Perhaps, 2 years?
It takes that long for pro... May 11 2006, 03:56 AM
Kagetenshi A quick look-see of Realm Crafter does not inspire... May 11 2006, 06:39 PM
eralston I think the logic for using the engine is more eco... May 11 2006, 07:08 PM
Shadow You guys should try and look at it a little more r... May 11 2006, 07:45 PM
Smilin_Jack Thats not entirely true...
Like I said in the oth... May 11 2006, 07:51 PM
eralston Wow. That Multiverse thing looks interesting.
Hm... May 11 2006, 07:54 PM
Smilin_Jack Multiverse is pretty good - though the tools are o... May 11 2006, 09:20 PM
Ori0n Like I've said originally, the main impetus of... May 11 2006, 09:26 PM
eralston Isn't torque not free? (~150 a license, that... May 11 2006, 09:33 PM
mdynna I agree with the suggestion to go the TSE route. ... May 11 2006, 09:42 PM
James McMurray If the engine used is free or someone wants to loa... May 11 2006, 10:20 PM
Shadow Well I still think the goal of any such project wo... May 11 2006, 10:49 PM
ismodred I have designed levels for Doom, as well as 200 pa... May 11 2006, 10:51 PM
eralston I think we're officially morphing toward makin... May 11 2006, 11:08 PM
Shadow Well if we go generic "Manapunk" how is ... May 11 2006, 11:23 PM
James McMurray Software Engineer with 5 years C experience, plus ... May 11 2006, 11:40 PM
Ori0n Wow, Thanks for all the input guys!
I'll ... May 11 2006, 11:57 PM
James McMurray How should the game handle death? If we just have ... May 12 2006, 12:35 AM
Shadow I think a time penalty would be what I would want.... May 12 2006, 01:26 AM
Ori0n In plenty of other games you can be resurrected by... May 12 2006, 01:28 AM
James McMurray I was thinking perhaps a Luck stat that would part... May 12 2006, 02:46 AM
JesterX Here is my idea about death:
I think that death c... May 12 2006, 03:03 AM
eralston I think handling death in with the "docWagon... May 12 2006, 04:00 AM
Laser I'm having a bit of trouble understanding what... May 12 2006, 04:51 AM
Shadow I think the Doc Wagon is a great way to handle the... May 12 2006, 05:56 AM
Laser I'm not so sure about that. How much time are... May 12 2006, 06:05 AM
Dranem QUOTE (Ori0n) In plenty of other games you can be ... May 12 2006, 09:25 AM
Shadow QUOTE (Laser) I'm not so sure about that. How... May 12 2006, 03:27 PM
Smilin_Jack QUOTE (Shadow) If there is, the difference between... May 12 2006, 03:45 PM
James McMurray An MMORPG without PvP capabilities will not sell. ... May 12 2006, 03:54 PM
Shadow Well thank gosh were not trying to make a game tha... May 12 2006, 04:47 PM
Smilin_Jack QUOTE (James McMurray) An MMORPG without PvP capab... May 12 2006, 05:00 PM
eralston "Astral Space", or some place full of li... May 12 2006, 05:42 PM
Lagomorph I'd be glad to help to this project, I've ... May 12 2006, 06:07 PM
Shadow I was speaking with a co-worker about this and I h... May 12 2006, 06:45 PM
eralston Yes, death as a penalty isn't nearly as good a... May 12 2006, 06:51 PM
James McMurray QUOTE 1) Do we want to be on earth? We could be in... May 12 2006, 06:57 PM
Shadow QUOTE (James McMurray)I totally disagree. Advancem... May 12 2006, 07:11 PM
eralston Any other opinions?
I would actually say that I w... May 12 2006, 07:14 PM
Shadow I would like to see it as a tree. You make an elf,... May 12 2006, 07:32 PM
Laser QUOTE (Shadow @ May 12 2006, 10:27 AM) QUOTE ... May 12 2006, 07:56 PM
Shadow QUOTE (Laser)In your average MMO, players have a c... May 12 2006, 08:21 PM
Smilin_Jack QUOTE (Laser) QUOTE (Shadow)The last thing I want ... May 12 2006, 08:24 PM
eralston We cannot eliminate advancement and if you do not ... May 12 2006, 08:28 PM
Ori0n You gys are absolutley great. I love all the idea... May 12 2006, 09:21 PM
eralston You know, every time I read your sig Orion, I thin... May 12 2006, 09:31 PM
James McMurray I'd like to lend a hand with game mechanics an... May 13 2006, 01:58 AM
JesterX QUOTE (Smilin_Jack) QUOTE (James McMurray @ M... May 13 2006, 04:21 PM
Smilin_Jack QUOTE (JesterX) Just try Guildwars then! ^_^
... May 13 2006, 04:40 PM
eralston Hey Jack, you keep coming back, did you want to he... May 13 2006, 05:04 PM
JesterX QUOTE (eralston) Hey Jack, you keep coming back, d... May 13 2006, 05:16 PM
Smilin_Jack QUOTE (JesterX) QUOTE (eralston @ May 13 2006... May 13 2006, 06:04 PM
eralston So, anyone know any SR-style artists? We only hav... May 13 2006, 06:27 PM
Shadow I think the problem of "camping a dungeon... May 13 2006, 07:42 PM
eralston I can agree with some of that. On a run w/o the go... May 13 2006, 08:21 PM
Shadow We should throw out every single current MMO conve... May 13 2006, 08:37 PM
Smilin_Jack QUOTE (Shadow) We should throw out every single cu... May 13 2006, 08:48 PM
Shadow Exactly, if no one us uber than they will be a hel... May 13 2006, 08:55 PM
eralston I agree, but really as a concurrent opinion:
I th... May 13 2006, 09:22 PM
warrior_allanon i can do character building in both 3ed and 4ed ru... May 14 2006, 02:02 AM
JesterX One of the thing I like the most about Shadowrun i... May 14 2006, 02:20 AM
Shadow They don't. There will be no quests. Remember ... May 14 2006, 02:57 AM
Mister Juan Hey everyone. I know I might be a little late in t... May 14 2006, 03:11 AM
JesterX QUOTE (Shadow) They don't. There will be no qu... May 14 2006, 03:48 AM
Smilin_Jack QUOTE (JesterX) What will be to purpose of the gam... May 14 2006, 04:18 AM
James McMurray Has it already been determined that there will be ... May 14 2006, 04:32 AM
Ori0n No character advancement totally goes against any ... May 14 2006, 04:35 AM
Smilin_Jack QUOTE (James McMurray) Has it already been determi... May 14 2006, 04:46 AM
eralston No single opinion submitted in this forum represen... May 14 2006, 04:46 AM
warrior_allanon (Cringes as he says this) maybe some of you should... May 14 2006, 05:05 AM
Ori0n I really wish we could translate the game mechanic... May 14 2006, 05:08 AM
Shadow Then the focus will be on skill advancement, and y... May 14 2006, 05:15 AM
James McMurray Advancement isn't a reason to make a game, it... May 14 2006, 05:25 AM
eralston Intellectual Property litigation is pretty much th... May 14 2006, 06:02 AM
Dranem QUOTE (eralston) Intellectual Property litigation ... May 14 2006, 06:09 AM
James McMurray That almost definitely will not happen. For Fanpro... May 14 2006, 06:16 AM
Dranem QUOTE (warrior_allanon) (Cringes as he says this) ... May 14 2006, 06:19 AM
Dranem QUOTE (James McMurray) That almost definitely will... May 14 2006, 06:22 AM
eralston BTW, if we find ~2 concept artists, we could break... May 14 2006, 06:26 AM
Shadow I had an idea about reputation. Lets call it Heat ... May 14 2006, 07:53 AM
eralston I like the direction, but I think it needs some fi... May 14 2006, 08:17 AM
Shadow Yeah, Criminalocity was just the word I came up wi... May 14 2006, 08:35 AM
Laser Not to cause any uncomfortable parallels here, but... May 14 2006, 08:55 AM
eralston Well, the "heat" mechanic and the ... May 14 2006, 09:10 AM
JesterX QUOTE (Dranem) QUOTE (warrior_allanon @ May 1... May 14 2006, 01:54 PM
JesterX QUOTE (Shadow) I had an idea about reputation. Let... May 14 2006, 01:56 PM
Ori0n Shadow, that Idea about Heat and Criminalocity, is... May 14 2006, 03:48 PM
Ori0n I am currently setting up Noth.slyhost.be as the ... May 14 2006, 05:33 PM
eralston I checked that site and I regretably failed the ... May 14 2006, 06:15 PM
James McMurray Luck as an attribute should apply to everything. S... May 14 2006, 08:57 PM
Smilin_Jack QUOTE (Ori0n @ May 14 2006, 12:33 PM) Well th... May 14 2006, 10:59 PM
James McMurray www.bytehost10.com looks ok. It's one of the f... May 14 2006, 11:39 PM
Shadow I have my own domain, so I made a sub-domain calle... May 14 2006, 11:40 PM
James McMurray Do you have MySQL and Perl support? If so, and you... May 14 2006, 11:42 PM![]() ![]() |
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