Oct 12 2003, 02:36 PM
Post
#1
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 305 Joined: 24-September 03 From: Albany, OR Member No.: 5,643 |
Ok, according pg 114 SR3, I get to up the damage code for every two successes.
My question is this: Is that taking into account the one success it takes to initially hit? If so it seems a little out of balance. From the book... Heavy Pistol - 9M 1 Success - M 2 Successes - S 3 Successes - N/A 4 Successes - D In essence, it stages on 1-2-4-6, etc. Too me that seems to early for the first stage up. I have been running it like this... Heavy Pistol - 9M 1 Success - M 2 Successes - N/A 3 Successes - S 4 Successes - N/A 5 Successes - D Staging on 1-3-5-7-9, etc. seems a little more balanced to me. Like I said in my other thread, am I missing something? |
|
|
|
Nindaru Staging Oct 12 2003, 02:36 PM
Slamm-O its 2 per damage level, including the 1 to hit, so... Oct 12 2003, 02:39 PM
Nindaru QUOTE (i think thats the way sr3 handles going pas... Oct 12 2003, 02:44 PM
Thanos007 QUOTE QUOTE
(i think thats the way sr3 hand... Oct 12 2003, 02:49 PM
Nindaru How is it 11D? Nothing in SR3 states that it goes... Oct 12 2003, 02:54 PM
Slamm-O dont have the books with me, but i seem to remembe... Oct 12 2003, 03:22 PM
Nindaru Slamm, you are slightly incorrect about Awakened c... Oct 12 2003, 03:45 PM
Abstruse I'll dig out my books if you want a real page ... Oct 12 2003, 04:19 PM
Nindaru Where does over-damage fit into your equation, Abs... Oct 12 2003, 04:29 PM
Drain Brain It doesn't.
If you take a Deadly wound, that... Oct 12 2003, 04:49 PM
CanvasBack I think everybody needs to take a look at page 114... Oct 12 2003, 05:12 PM
Drain Brain If that's the case then my bad - I've not ... Oct 12 2003, 05:16 PM
Modesitt Drain Brain is right on how it works. It stops at... Oct 12 2003, 05:31 PM
CanvasBack I think most people are remembering the rules from... Oct 12 2003, 05:31 PM
Nindaru QUOTE You can't go from zero damage to body-ov... Oct 12 2003, 05:43 PM
Drain Brain BBB=Big Black Book. SR3, in other words.
I have ... Oct 12 2003, 05:52 PM
Nindaru DB, I honestly did not know what the BBB was. I d... Oct 12 2003, 05:59 PM
BitBasher The rule you are all thinking of it related to mel... Oct 12 2003, 06:07 PM
Kagetenshi QUOTE (CanvasBack @ Oct 12 2003, 01:12 PM) if... Oct 12 2003, 06:08 PM
Drain Brain Yeah, I realise that... NP.
Here's the visual... Oct 12 2003, 06:08 PM
Kagetenshi QUOTE (Drain Brain) You just can't get to the ... Oct 12 2003, 06:11 PM
Nindaru Well, here is a theory that I have seen posted in ... Oct 12 2003, 06:16 PM
Drain Brain QUOTE Two words: Naval Damage.
Now you're ju... Oct 12 2003, 06:16 PM
Nindaru QUOTE Two words: Naval Damage.
I would love to s... Oct 12 2003, 06:19 PM
Drain Brain Dude, we're all insane! Oct 12 2003, 06:22 PM
Nindaru QUOTE (Drain Brain) Dude, we're all insane... Oct 12 2003, 06:33 PM
CanvasBack QUOTE (Kagetenshi @ Oct 12 2003, 01:08 PM) QU... Oct 12 2003, 07:55 PM
Kagetenshi Or if it was dodge test successes that moved the t... Oct 12 2003, 07:56 PM
Cain QUOTE (Nindaru @ Oct 12 2003, 11:16 AM) Well,... Oct 12 2003, 07:57 PM
Kagetenshi Overdamage accrues at what, one/combat round? So a... Oct 12 2003, 08:07 PM
CanvasBack QUOTE (Kagetenshi) Or if it was dodge test success... Oct 12 2003, 08:07 PM
Kagetenshi Ok, then I'm wrong.
Pardon me while I now proc... Oct 12 2003, 08:13 PM
Drain Brain QUOTE (Kagetenshi) Overdamage accrues at what, one... Oct 12 2003, 08:29 PM
Kagetenshi A Deadly wound is whatever the GM says it is, incl... Oct 12 2003, 08:31 PM
Modesitt QUOTE Modesitt read: pg. 125 SR3 - Exceeding the C... Oct 12 2003, 09:04 PM
BitBasher Optional and normal are not paralell, the rule may... Oct 12 2003, 09:44 PM
Nindaru Modesitt, since that IS an option, let's say I... Oct 12 2003, 09:59 PM
BitBasher Nindaru, because the rules do NOT address somethin... Oct 12 2003, 10:11 PM
Drain Brain But by that path of thinking, BitBasher, I equally... Oct 12 2003, 11:37 PM
Kagetenshi Again, naval damage. Barring that, I'll let so... Oct 12 2003, 11:45 PM
Nindaru QUOTE I equally challenge you to find for me, in t... Oct 13 2003, 12:08 AM
BitBasher Righty-o it's only either naval damage or an o... Oct 13 2003, 12:16 AM
Nindaru Where is this Naval Damage stuff located? (I just... Oct 13 2003, 12:19 AM
Catsnightmare Naval Damage is in Rigger 3. It's a higher sc... Oct 13 2003, 01:16 AM
Drain Brain Yes. It's just as silly, though, as imagining... Oct 13 2003, 09:13 AM
Nindaru DB, forget rail guns, I want to see someone create... Oct 13 2003, 11:08 AM
Abstruse Because if your rigger is attempting to fly the tb... Oct 13 2003, 11:30 AM
Nindaru Hehe... Give me initiative and a Gauss Gun and I ... Oct 13 2003, 12:05 PM
Kagetenshi Because they know runners get into crazy hijinks, ... Oct 13 2003, 12:21 PM
Finbar Lets not forget the ever popular, "I shoot th... Oct 13 2003, 12:31 PM
Nindaru QUOTE Also, I'll take a railgun over a gauss g... Oct 13 2003, 12:31 PM
BitBasher And that's what you get from gathering physics... Oct 13 2003, 03:28 PM
Kagetenshi Yep. Same effect, but railgun sounds cooler (IMO).... Oct 13 2003, 03:37 PM
Siege Eraser was actually entertaining as a film, as lon... Oct 13 2003, 03:42 PM
Nindaru Bit, I never want to hear you accuse ME of blurrin... Oct 13 2003, 03:44 PM
Kagetenshi Gauss guns do have one advantage over railguns, me... Oct 13 2003, 03:49 PM
BitBasher hehehe
Incidentally accelerating particles in th... Oct 13 2003, 03:50 PM
Nindaru QUOTE However, for in-atmosphere uses, they're... Oct 13 2003, 03:56 PM
Req <pleasant computer voice>
Orbital Ion Canno... Oct 13 2003, 04:57 PM
Athenor To begin: The naval rules were -FIRST- written for... Oct 13 2003, 05:03 PM
Kagetenshi Bod 1 is actually a good choice for an Otaku. 4 ka... Oct 13 2003, 05:14 PM
Nindaru QUOTE Without deadlier over-damage, you can only t... Oct 13 2003, 05:15 PM
Athenor Just clarifying, cuz it kinda got chopped up.
Bu... Oct 13 2003, 05:18 PM
Nindaru I don't know. Think about what I Ion weapon wo... Oct 13 2003, 05:22 PM
Kagetenshi You've got a lot of choices, all of them bad.
... Oct 13 2003, 05:24 PM
Nindaru Very true.
Here is an off the wall question... ... Oct 13 2003, 05:42 PM
Athenor I don't believe so. Naval damage rules are are... Oct 13 2003, 05:49 PM
Kagetenshi Naval weapons don't need to target an individu... Oct 13 2003, 06:46 PM
Nindaru Kag, I was thinking that the speeds involved in th... Oct 13 2003, 06:48 PM
BitBasher Just remember, metahumans have a signature of 6, w... Oct 13 2003, 07:08 PM
Kagetenshi Yes, you were, but the thing is that at close rang... Oct 13 2003, 07:18 PM
BitBasher Yeah, most people glaze over the fact that you CAN... Oct 13 2003, 07:28 PM
Kagetenshi On the other hand, if you get move-by-wire 4 and L... Oct 13 2003, 07:32 PM
BitBasher
How about ...no...\
Oct 13 2003, 07:40 PM
Kagetenshi Remember, when dodging bullets, always try to dodg... Oct 13 2003, 08:15 PM
Nindaru QUOTE And then get angry at your GM for declaring ... Oct 14 2003, 05:00 AM
John Campbell QUOTE (BitBasher)Incidentally accelerating particl... Oct 14 2003, 06:43 AM
Kagetenshi "Meet my friend, Mr. ANDREWS. He'd like t... Oct 14 2003, 01:18 PM
Dashifen Throwing in 2 ....
The way I've always run ... Oct 14 2003, 03:12 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 14th June 2026 - 12:59 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.