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> Forgery, How to fake ID's, Images and other stuff
The Jopp
post May 22 2006, 11:20 AM
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Using forgery – a few questions.

It seems that forgery is a somewhat open ended skill and a bit confusing to use. For example, Image Doctoring.

Image doctoring is used for editing an image, painting, photo etc – but what about digital photos?

If you have a hacker who gets into a system and wants to hack the security cameras stored files and remove all the runners visible in the memory of the cameras. Would he do the following…

A: Hacking+Edit to modify the images/film to remove all traces
B: Hacking+Edit=Complementary dice for a Forgery+Agility test to create the false image.
C: Forgery+Agility=Complementary Dice for hacking+Edit to create the false image.
D: Forgery+Agility to modify the image.

I’m leaning towards C since the character can use his knowledge of forgery to improve the doctoring of the image.

Creating a false ID card
Ok, I want to fake an ID card to gain access to a facility and I need to insert information into several systems in order to gain access.

A: Hacking+Edit to insert fake information inside the personel files (inserting security clearance, references to the hardcopy ID, swipe card information.)
B: Computer+Edit test to edit possible images needed on the card.
C: Forgery test adding successes from the hacking test in “A” and “B”
D: The successes equals the threshold for anyone to see if the id is false.

Now, A and B would give the forger some extra dice but I do find it logical since all the tests work together to create the fake ID card instead of just one Forgery+Agility test when computer systems and security plays an important role when it comes to ID’s.

Any other thoughts?
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Posts in this topic
- The Jopp   Forgery   May 22 2006, 11:20 AM
- - Serbitar   I think forgery is only usefull for forging ...   May 22 2006, 11:22 AM
- - Butterblume   QUOTE (SR4 @ p. 125)As another example, doct...   May 22 2006, 01:10 PM
- - PH3NOmenon   For most computer tests our group uses Computer + ...   May 22 2006, 01:29 PM
- - Edward   The using forgery section (SR4 p 124) makes it qui...   May 22 2006, 01:34 PM
- - The Jopp   QUOTE (Edward) The thing that surprises me most i...   May 22 2006, 02:21 PM
- - Serbitar   1.) Forgery uses agility. 2.) Tempering with an i...   May 22 2006, 02:21 PM
- - The Jopp   Double post   May 22 2006, 02:22 PM
- - Edward   QUOTE (SR4 p125 @ first paragraph, last sent...   May 22 2006, 02:52 PM
- - Serbitar   I am strictly against using two skills for one act...   May 22 2006, 03:31 PM
- - Shrike30   Were it resolving a perception test or figuring ou...   May 22 2006, 11:59 PM
- - Dewar   It does take agility to photoshop an image current...   May 23 2006, 12:18 AM
- - Serbitar   I just read the text about forgery again. Every ex...   May 23 2006, 08:30 AM
- - Dranem   QUOTE (Serbitar) 1.) Forgery uses agility. 2.) Te...   May 23 2006, 09:01 AM
- - Rotbart van Dainig   Forgery is used for hardcopies, Hacking for softco...   May 23 2006, 09:06 AM
- - Serbitar   QUOTE (Rotbart van Dainig) Forgery is used for har...   May 23 2006, 09:38 AM
- - NightHaunter   QUOTE (Edward) The thing that surprises me most is...   May 24 2006, 12:21 PM
- - Edward   Dewar. It makes sense that forgery is agility link...   May 24 2006, 03:57 PM
- - Serbitar   Good point, so let me phrase it that way: By RAW ...   May 24 2006, 06:15 PM
- - Rotbart van Dainig   Just making sure... which example states that forg...   May 24 2006, 09:42 PM
- - Serbitar   QUOTE (SR4 p. 125) As another example, doctoring a...   May 24 2006, 09:51 PM
- - Edward   Without using double skilling how do you get aroun...   May 25 2006, 12:01 AM
- - Nikoli   Edit+Forgery maybe?   May 25 2006, 12:08 AM
- - cx2   Or edit + whichever is lower of forgery or compute...   May 25 2006, 01:37 AM
- - Serbitar   The only three-variate system we have in Shadowrun...   May 25 2006, 11:31 AM
- - Serbitar   QUOTE (Edward) Without using double skilling how d...   May 25 2006, 11:35 AM
- - NightHaunter   QUOTE (Nikoli) Edit+Forgery maybe? This I like...   May 25 2006, 01:09 PM


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