Jun 25 2006, 04:37 AM
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Moving Target ![]() ![]() Group: Members Posts: 983 Joined: 20-February 06 Member No.: 8,286 |
I'm working on a street doc/combat medic character, and I'm wondering what would be some important knowledge skills to complement the active skills. I understand the distinction between academic knowledge and active skills, so I know some important skills would be Biology (Physiology), Chemistry (Pharmaceutical), Psychology, and probably Engineering (Cybernetics). However, when it comes to "professional" knowledge skills, I'm having trouble determining whether or not a knowledge skill would be redundant with Medicine or Cybertechnology. For example, the description for Cybertechnology is:
So would a professional knowledge skill like "Cybertech Design" be necessary to represent the character's education on how cybertechnology functions and how it's built, or is that already covered by the Cybertechnology active skill? Furthermore, is it necessary to have a knowledge skill like "Surgical Procedures," or is that already covered by the Medicine active skill? Also, outside the realm of purely professional/academic knowledge, what are some other kinds of knowledge skills you think would be important for a street doc? |
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BlueRondo Important knowledge skills for a street doc? Jun 25 2006, 04:37 AM
Nim Cybertechnology seems to adequately cover knowing ... Jun 25 2006, 04:20 PM
BlueRondo Oh yeah, I know First Aid's important (I took ... Jun 25 2006, 07:15 PM
Nim I think I'd consider one Mafia contact or simi... Jun 25 2006, 09:39 PM
Shrike30 Chemistry and/or pharmacology might be good. Psyc... Jun 26 2006, 06:09 PM![]() ![]() |
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