IPB

Welcome Guest ( Log In | Register )

> Reality of Augmented Attrubutes, (or What Would Samurai Do?)
knasser
post Jul 8 2006, 09:56 AM
Post #1


Shadow Cartographer
*******

Group: Members
Posts: 3,737
Joined: 2-June 06
From: Secret Tunnels under the UK (South West)
Member No.: 8,636



A couple of things have prompted me to consider just what those augmented attributes actually mean in real world terms. One was watching Banlieue 13 recently, which got me thinking about muscle augmentation and the other was flipping beer mats in the pub and seeing how many times I could make them spin before catching them. Wired reflexes would make a big difference to this, I thought.

So I doodled out the consequences of a not overpowered samurai character to see what he could do. Preliminary results are here, images are to scale with 1.5m tall Samurai:
[IMG]http://img150.imageshack.us/img150/4402/wwsd1mr.th.png[/IMG]
This is based on average roll results without edge. Edge could obviously make a big difference as could other factors like higher rated cyberware, different metatypes or hydraulic jack craziness, etc.

Depending on interest, I'll knock up some more interesting and / or detailed examples, later.

Other things I thought of were (with Wired Reflexes or Increased Reaction), the knife trick from Aliens, catching flies with bare hands or between fingers, one-handed handstands.

I'm sure there are a lot more things that an augmented character could do and I'm really looking for ideas from other people to provide some colour and reality to the game world. Str 7 is more than just an extra hit on a melee damage roll. It's awesome and should show up in endless amusing ways in normal life.

Any ideas, please?
Go to the top of the page
 
+Quote Post

Posts in this topic
- knasser   Reality of Augmented Attrubutes   Jul 8 2006, 09:56 AM
- - Crusher Bob   Well, the problem a lot of cyberpunk style games h...   Jul 8 2006, 12:26 PM
- - Edward   The idea with most cyberpunk is that unless you ha...   Jul 8 2006, 01:40 PM
- - knasser   QUOTE (Crusher Bob) Well, the problem a lot of cyb...   Jul 8 2006, 02:37 PM
- - ornot   Interesting. It's not something I'd put mu...   Jul 8 2006, 03:35 PM
- - knasser   My efforts to get people to contribute ideas as to...   Jul 8 2006, 03:57 PM
- - ornot   I'm sorry, I thought you were asking what the ...   Jul 8 2006, 04:05 PM
- - knasser   What I'm getting at is that augmented abilitie...   Jul 8 2006, 06:17 PM
- - Samaels Ghost   That illustration is great! Considering these ...   Jul 8 2006, 06:34 PM
- - knasser   QUOTE (Samaels Ghost) That illustration is great...   Jul 8 2006, 07:02 PM
- - knasser   I added in those falling statistics so you can see...   Jul 8 2006, 11:36 PM
- - Samaels Ghost   Seeing exactly how much damage the augmented can d...   Jul 9 2006, 12:15 AM
- - knasser   QUOTE (Samaels Ghost @ Jul 8 2006, 07:15 PM) ...   Jul 9 2006, 12:39 AM
- - Crusher Bob   Well, you can tie people up with steel bars, no lo...   Jul 9 2006, 03:22 AM
- - Shrike30   This is actually pretty helpful stuff to know. I...   Jul 10 2006, 05:35 PM
- - Lagomorph   With gymnastics 4 and reaction 7, for 3-4 hits you...   Jul 10 2006, 06:07 PM
- - knasser   QUOTE (Shrike30) This is actually pretty helpful s...   Jul 10 2006, 06:19 PM
- - stevebugge   As an interesting aside on the running, the 40 yar...   Jul 10 2006, 06:28 PM
- - Shrike30   Gecko gloves don't work so hot in 2070 Seattle...   Jul 10 2006, 07:16 PM


Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 31st July 2025 - 07:11 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.