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Target ![]() Group: Members Posts: 17 Joined: 8-June 03 Member No.: 4,698 ![]() |
Just wanted to repost the link to the corporate anarchy mod now that the forums have been reset.
Corporate Anarchy Progress has gone pretty well with mapping, modeling, and concept work. The team has increased as well, we're now at 19 core members. The main reason I've started this whole project was microsofts neglect of the shadowrun license, and also the lack of any good cyberpunk multiplayer games. While Dues Ex has shown that cyberpunk genre fps/rpg games can be quite popular, its multiplayer ability was poorly implemented. As such, there is NO good multiplayer fps game in the cyberpunk genre. There are alot of game mechanics that I wanted to do with shadowrun, but the sheer complexity and amount of calculations makes it extremely prohibitive. Both my enjoyment of shadowrun and my discontent with its shortcomings have been put into this new effort. Unlike the traits of shadowrun Body Strength Quickness Intelligence Charisma We have Strength Speed Precision Armoring Stealth Sensory The more high numbered traits, the more expensive it becomes to purchase the trait. Extra penalties apply for having high traits that are almost opposed to each other, for example speed and armoring, stealth and sensory. Its my hope that this system will encourage players to make specialized characters that excel at one particular playstyle. Unlike any other game I know of, in CA your traits significantly control how your weapons handle. Strength reduces the recoil of the gun, speed allows your firing cone to shrink faster after the recoil has increased the size of the firing cone, and precision gives you higher overall accuracy. Anyway if you have some suggestions or ideas for the mod, feel free to post on the forums. If all goes well, this should be THE game to play if your a shadowrun fan. However we have no plans for magic at this time, we don't want to do TOO much at once. |
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Lo-Fi Version | Time is now: 14th September 2025 - 01:23 PM |
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