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cybertrucker
post Sep 15 2006, 04:23 PM
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So I went and did it. Running a game and I put in a weapon focus if you want to call it that, that was buried under a cave in down in the old sewer systems of Seattle. The team was on their way to break into an Aztechnology facility when they came to the cave in and saw the shiny glint of steel shining up from the debris reflecting off their flashlights.

Anyway they only saw a small piece of the weapon (a sword). and when they went to touch it they ended up having to battle the ghost (human spirit) of the person who wielded it. The battle was long fought but our mage finally managed to banish it after about 3 combat turns of the spirit really fucking the rest the group up.

Well they dug the sword out, and our group adept was like eww ahh ohh, the mage realized it was magical from the start and the group agreed to let the adept take hold of it

Here is what i created
2 handed great sword (for a human anyway) damage is str/2+3
acts as a rating 3 weapon focus of sharpness -3 AP (same as rating)
The sword is also possessed by a blood spirit that if the wielder is wounded will attempt to possess the wielder and send him into a bloodraged killing spree untill all living beings in his view are dead.

the possession is actually mental control. cast from a force rating 3 spirit giving it 6 dice total for the check.

Anywho as of yet... our adept has not been wounded.. and the group does not realize that the sword has this ability, right now they are living it up.. he loves the sword it is a wicked looking sword covered with runes. When he wields it, it glows with a strange bluish aura (aura of the spirit within).

Anyway i wanted to get away wth the cookie cutter focus's for a change. Has anyone else done anything like this?
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