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> House Rule, strength requirement for weapons
Dentris
post Sep 28 2006, 12:50 AM
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For firearms: using firearms is easier for strong character than feeble ones, especially the big cannons. This rule applies for any kind of weapons except for launchers and tasers...

A character needs a minimum strength equal to the weapon's base DV (not including ammo modifier) to use any firearm. His effective strength to determine his ability to fire a weapon is increased by two if the character holds the weapon with both hands. In the case a character's strength is lower than the gun's requirement, every point of difference between minimum required strength and the character's point increase the recoil modifier (even from single-shot weapons) by two...For example, a strength 2 character holding an ingram smartgun (DV of 5) has a recoil modifier of 6 to any of his actions. Recoil compensation applies as always.

In the case a character's strength is higher than the requirement, every two points of strength above the requirement gives the user a free recoil compensation point...For example a troll with a strength of 9 using the same ingram smartgun would have an extra recoil compensation of 2...

What do you think?
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