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Moving Target ![]() ![]() Group: Members Posts: 870 Joined: 2-October 06 From: Athens Ga Member No.: 9,517 ![]() |
I was wondering if anyone had any ideas for a martial arts system for 4th ed.
Personally I hated the maneuvers in 3rd ed. I would prefer a series of skills which would cover the general effect as opposed to each maneuver listed. I was thinking sort of an effects based game so that you would need rules for individual martial arts. (ie no Judo skill but maybe a Grappling skill) I wanted it to stay quick like the rest of the system but cover more then I punch/kick you for more damage. Any thoughts? |
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Lo-Fi Version | Time is now: 4th June 2025 - 12:13 AM |
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