Nov 3 2006, 07:18 PM
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,754 Joined: 9-July 04 From: Modesto, CA Member No.: 6,465 |
Hi all,
In SR3, LTGs, RTGs or PLTGs hosted systems providing a external iconography of the hosts in its section of the Matrix. These upstream-providers persisted external imagery of what you "saw" before you accessed the target host. Since there are no Matrix Service Providers (MSP) or upstream-providers for Nodes how's this done in SR4? Given you have to login directly to a Node, you take-on the Nodes own Iconography or provide your own Reality Filter. I think some Nodes would allow connecting Nodes to "pass in" their external visualization data else, you'd only see the Node you currently occupy. Like independant islands, Nodes and Systems may or may-not allow connected Nodes to share their external Iconography. I'd assume, public-data-hubs would have lots of public-nodes to help sustain external iconography while bouncing from Node-to-Node. How do you handle (or explain) external VR visualization of players (in Node) surroundings? Thanks, ~GTT |
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GrinderTheTroll VR Visualization of the Matrix Nov 3 2006, 07:18 PM
ChicagosFinest I'll take a stab at this....
Consider the ico... Nov 3 2006, 08:53 PM
GrinderTheTroll QUOTE (ChicagosFineset) Consider the icons like yo... Nov 3 2006, 09:01 PM
ChicagosFinest so you dont envision them as having layers? 1 node... Nov 3 2006, 09:06 PM
DireRadiant Without a reality filter how does my node/commlink... Nov 3 2006, 09:09 PM
GrinderTheTroll QUOTE Without a reality filter how does my node/c... Nov 3 2006, 09:31 PM
Blade I think that your commlink is still connected to s... Nov 4 2006, 12:28 PM
GrinderTheTroll There is no mention of TelComGrids or a "Host... Nov 4 2006, 06:07 PM
Blade Found it. Here it is :
QUOTE ("SR4 p. 206 -... Nov 4 2006, 07:57 PM
shadowbod QUOTE (GrinderTheTroll)There is no mention of TelC... Nov 5 2006, 03:49 PM
GrinderTheTroll QUOTE (Blade) Found it. Here it is :
QUOTE (... Nov 6 2006, 12:03 AM
Blade I think there are service providers (just because ... Nov 6 2006, 08:32 AM
kzt QUOTE (GrinderTheTroll) We could assume that nodes... Nov 6 2006, 09:13 AM
DireRadiant QUOTE (GrinderTheTroll) Yes the matrix could work ... Nov 6 2006, 01:43 PM
GrinderTheTroll QUOTE (kzt) QUOTE (GrinderTheTroll @ Nov 5 20... Nov 6 2006, 06:09 PM
Blade There is a central infrastructure : the telecommun... Nov 6 2006, 06:20 PM
Eryk the Red I thought that it said in the book that commcodes ... Nov 6 2006, 06:21 PM
kzt QUOTE (Blade) There is a central infrastructure : ... Nov 6 2006, 06:44 PM
Blade I use wi-fi, because the BBB uses wifi to describe... Nov 6 2006, 08:10 PM
kzt QUOTE (Blade) I use wi-fi, because the BBB uses wi... Nov 6 2006, 10:07 PM
Blade In the BBB, it is stated that public routers have ... Nov 6 2006, 10:27 PM
GrinderTheTroll QUOTE (kzt) This works because the infrastructure ... Nov 6 2006, 10:32 PM
kzt QUOTE (Blade) In the BBB, it is stated that public... Nov 6 2006, 11:57 PM
Blade Let's put aside any "realistic" cons... Nov 7 2006, 01:01 PM
Fortune As far as range is concerned, I always pictured it... Nov 7 2006, 10:55 PM
kzt QUOTE (Fortune)
Otherwise, 100m is fucked! ... Nov 8 2006, 02:10 AM
Fortune But it would still not work when you're in the... Nov 8 2006, 02:12 AM
kzt QUOTE (Fortune) But it would still not work when y... Nov 8 2006, 02:43 AM
Fortune QUOTE (kzt) In the park it bounces out using the o... Nov 8 2006, 03:07 AM
kzt QUOTE (Fortune) QUOTE (kzt @ Nov 8 2006, 01:4... Nov 8 2006, 03:58 AM
fistandantilus3.0 Sounds like Joe vs the Volcanoe "I'm not ... Nov 8 2006, 04:01 AM
Fortune It's cool. I'm old, and sometimes I need t... Nov 8 2006, 04:03 AM
PlatonicPimp Here's how I've played it, and it seems to... Nov 8 2006, 04:18 AM
GrinderTheTroll QUOTE (PlatonicPimp @ Nov 7 2006, 09:18 PM) I... Nov 8 2006, 04:31 AM
PlatonicPimp Remember, the Crash 2.0 may have wiped out all the... Nov 8 2006, 04:34 AM
ChicagosFinest QUOTE (PlatonicPimp @ Nov 7 2006, 11:34 PM) R... Nov 8 2006, 05:54 PM
Fortune QUOTE (ChicagosFinest) BTW do you think the wirele... Nov 8 2006, 09:09 PM
ChicagosFinest I know.... I'm not talking about the walls Im ... Nov 8 2006, 10:17 PM
fistandantilus3.0 We just assumed the mob moved in quick, bought up ... Nov 8 2006, 10:21 PM
ChicagosFinest LOL, way to get my creative juices flowing
The Mo... Nov 8 2006, 10:26 PM
fistandantilus3.0 No, just the northen N'Dragenta. never spell t... Nov 8 2006, 10:27 PM
Fortune I don't think it would take too long for the c... Nov 8 2006, 10:40 PM
ChicagosFinest Maybe its me but I dont think the CZ should have a... Nov 8 2006, 10:47 PM
Fortune I'm not quite sure why you would think that th... Nov 8 2006, 10:53 PM
ChicagosFinest Target: UCAS - Oblivions end plot line, "Chil... Nov 8 2006, 11:51 PM
Fortune Shadowland posts is not necessarily public knowled... Nov 9 2006, 03:18 AM
ChicagosFinest Arguement noted, but reading the material puts it ... Nov 9 2006, 03:47 PM![]() ![]() |
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