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> SR4 Matrix Dicepool Rules ReWrite, How can one get this done?
Konsaki
post Dec 9 2006, 12:53 AM
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Freelancers, Dumpshockers, Admins,

How would someone go about trying to get the Matrix dicepool rules rewritten to fall in line with all the other dicepool rules for the game?

Dicepool for Matrix = Skill + Program
Dicepool for everything else = Attribute + Skill

This makes no sense and also breaks other rules, like how to default, for example. There have been many suggestions for changing it to a Attribute+Skill (number of hits limited by program rating + 1 [to allow defaulting due to lack of program]) just like how magic works... why wasnt this done in the first place? Just to be 'different'? I'd rather have a ruleset that made sense and flowed with the rest of the book than just different for just the sake of being different...

So I ask yet again, How would someone or a group of someones go about getting the core rulebook on Matrix actions rewriten?
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- Konsaki   SR4 Matrix Dicepool Rules ReWrite   Dec 9 2006, 12:53 AM
- - Lovesmasher   Well, with my 8 logic, I'd certainly have love...   Dec 9 2006, 01:00 AM
- - Xenith   While its strange that Logic has no bearing on the...   Dec 9 2006, 01:06 AM
- - Konsaki   If you reread the OP, you will see that programs a...   Dec 9 2006, 01:11 AM
- - Kyoto Kid   QUOTE (Lovesmasher) Well, with my 8 logic, I'd...   Dec 9 2006, 01:17 AM
- - Xenith   The "OP"? I must be out of the loop, I...   Dec 9 2006, 01:19 AM
- - knasser   It looks alright to me. I assume the attribute tha...   Dec 9 2006, 01:21 AM
- - Fortune   QUOTE (Xenith) The "OP"? OP stands f...   Dec 9 2006, 01:22 AM
- - Xenith   I'll throw something out there. (Edit: Now I k...   Dec 9 2006, 01:25 AM
- - Jaid   actually, the logic + skill, limited by program/CF...   Dec 9 2006, 01:32 AM
- - Konsaki   Xenith, your fix still doesnt fix the problem that...   Dec 9 2006, 01:32 AM
- - Jaid   oh, also forgot to mention... normally, the limit ...   Dec 9 2006, 01:50 AM
- - Konsaki   Ah, forgot that, will edit the OP to reflect. Than...   Dec 9 2006, 01:55 AM
- - De Badd Ass   In real life, the hacker with skill 6 + program 1 ...   Dec 9 2006, 02:23 AM
- - yesman   I like the idea of making Logic + Skill rolls for ...   Dec 9 2006, 02:37 AM
- - Xenith   Again, each program is in actuality a very focused...   Dec 9 2006, 02:42 AM
- - knasser   QUOTE (De Badd Ass) Slight change of subject. From...   Dec 9 2006, 02:45 AM
- - Jaid   QUOTE (Xenith) *And TMs are powerful for those who...   Dec 9 2006, 03:05 AM
- - Xenith   Sorry. I disagree due to experience as a GM. Made ...   Dec 9 2006, 03:10 AM
- - Garrowolf   There are alot of threads about this. Different pe...   Dec 9 2006, 03:51 AM
- - Chandon   Making changes like this to a game without unexpec...   Dec 9 2006, 07:32 PM
- - Jaid   QUOTE (Chandon) Making changes like this to a game...   Dec 9 2006, 08:20 PM
- - Konsaki   QUOTE (Chandon) - You can no longer get a bunch of...   Dec 9 2006, 09:53 PM
- - Jaid   QUOTE (Konsaki) TM's can thread on the fly, ba...   Dec 9 2006, 10:25 PM
- - Konsaki   The max # of CFs you can have a CharGen is Logic*2...   Dec 9 2006, 10:38 PM
- - Jaid   QUOTE (Konsaki) 1-3 I have no arguments, but one c...   Dec 10 2006, 01:10 AM
- - Konsaki   Ah, my bad... Sorry. Miss-read what you wrote.   Dec 10 2006, 01:12 AM
- - Chandon   QUOTE (Jaid @ Dec 9 2006, 03:20 PM) so, sure....   Dec 10 2006, 02:17 AM
- - Jaid   seriously, if 7 hits is limiting you that badly, t...   Dec 10 2006, 03:39 AM
- - Chandon   Jaid - I think my comments describe my specific i...   Dec 10 2006, 04:15 AM
- - Jaid   QUOTE (Chandon) ...realize that using the spell sy...   Dec 10 2006, 04:50 AM
- - Konsaki   This isnt just to help technomancers, this is to r...   Dec 10 2006, 04:56 AM
- - Garrowolf   Okay I don't like using the program rating as ...   Dec 10 2006, 06:54 AM
- - Chandon   QUOTE (Garrowolf) A hacker can hack with little or...   Dec 10 2006, 08:14 AM
- - Garrowolf   Actually I was thinking that maybe the SOTA rules ...   Dec 10 2006, 10:11 AM
- - Lovesmasher   Well, the that you spend your BP on for resource...   Dec 10 2006, 03:03 PM
- - Serbitar   QUOTE (Konsaki) Freelancers, Dumpshockers, Admins,...   Dec 10 2006, 04:02 PM
- - Xenith   More importantly, theres the risk of backdoors and...   Dec 10 2006, 04:04 PM
- - Serbitar   QUOTE (Jaid @ Dec 9 2006, 10:39 PM) seriously...   Dec 10 2006, 04:04 PM
- - Jaid   QUOTE (Serbitar) QUOTE (Jaid @ Dec 9 2006, 10...   Dec 10 2006, 04:13 PM
- - knasser   Also it raises the ceiling for hackers so that the...   Dec 10 2006, 06:36 PM
- - yesman   QUOTE (Serbitar @ Dec 10 2006, 10:04 AM) QUOT...   Dec 10 2006, 07:31 PM
- - Chandon   QUOTE (Serbitar) I did the maths a year ago(can ev...   Dec 10 2006, 07:38 PM
- - Charon   Well, I wouldn't but if you are hellbent on do...   Dec 10 2006, 09:13 PM
- - Charon   QUOTE (knasser @ Dec 10 2006, 01:36 PM) Also ...   Dec 10 2006, 09:22 PM
- - Chandon   I've been blatantly ignoring the existence of ...   Dec 10 2006, 09:29 PM
- - Charon   QUOTE (Chandon @ Dec 10 2006, 04:29 PM) I...   Dec 10 2006, 09:58 PM
- - knasser   QUOTE (Charon @ Dec 10 2006, 09:22 PM) You...   Dec 11 2006, 12:05 AM
- - Serbitar   QUOTE (Chandon) Jaid - I think my comments descri...   Dec 11 2006, 12:25 AM
- - Serbitar   QUOTE (yesman) recheck your maths. I did a qui...   Dec 11 2006, 12:26 AM
- - Charon   QUOTE (knasser @ Dec 10 2006, 07:05 PM) QUOTE...   Dec 11 2006, 12:40 AM
- - Serbitar   QUOTE (Chandon) QUOTE (Serbitar @ Dec 10 2006...   Dec 11 2006, 12:43 AM
- - knasser   QUOTE (Charon)Yep.  That's what it means. No....   Dec 11 2006, 12:48 AM
- - yesman   QUOTE (Serbitar @ Dec 10 2006, 06:26 PM) QUOT...   Dec 11 2006, 12:54 AM
- - Charon   QUOTE (knasser @ Dec 10 2006, 07:48 PM) Takin...   Dec 11 2006, 12:58 AM
- - Charon   QUOTE (yesman @ Dec 10 2006, 07:54 PM) likewi...   Dec 11 2006, 01:07 AM
- - Serbitar   QUOTE ("yesman") likewise you don't ...   Dec 11 2006, 01:08 AM
- - yesman   @Charon whoa, last time I checked Nodes do not ge...   Dec 11 2006, 01:12 AM
- - Charon   QUOTE (yesman @ Dec 10 2006, 08:12 PM) @Charo...   Dec 11 2006, 01:15 AM
- - yesman   QUOTE (Serbitar @ Dec 10 2006, 07:08 PM) QUOT...   Dec 11 2006, 01:17 AM
- - Serbitar   This is very related as we are comparing 2 systems...   Dec 11 2006, 01:22 AM
- - knasser   QUOTE (Charon @ Dec 11 2006, 12:58 AM) But do...   Dec 11 2006, 01:28 AM
- - knasser   Just to weigh in on the other side of the argument...   Dec 11 2006, 01:34 AM
- - yesman   @ knasser i don't think you can get quite tha...   Dec 11 2006, 01:37 AM
- - knasser   Yeah - I've seen his stat building since I wro...   Dec 11 2006, 01:42 AM
- - Serbitar   Yes   Dec 11 2006, 01:54 AM
- - Charon   QUOTE (knasser @ Dec 10 2006, 08:28 PM) QUOTE...   Dec 11 2006, 02:25 AM
- - yesman   QUOTE (Serbitar) This is very related as we are co...   Dec 11 2006, 04:22 AM
- - Jaid   well, it started right at the beginning, ultimatel...   Dec 11 2006, 04:43 AM
- - Garrowolf   What I did was to take the attribute + Skill + Pro...   Dec 11 2006, 05:16 AM
- - Serbitar   Some idea: One could introduce a mechanic to all...   Dec 11 2006, 09:46 AM
- - Ryu   I´d resolve the "edge issue" of the logi...   Dec 11 2006, 03:06 PM
- - yesman   @Ryu: If you intend to allow Edge to remove Hit C...   Dec 11 2006, 06:07 PM
- - yesman   double   Dec 11 2006, 06:08 PM
- - Moon-Hawk   QUOTE (yesman) If you intend to allow Edge to remo...   Dec 11 2006, 07:26 PM
- - Fortune   QUOTE (Moon-Hawk) Have I been doing things wrong? ...   Dec 11 2006, 07:46 PM
- - Serbitar   QUOTE (Moon-Hawk) QUOTE (yesman @ Dec 11 2006...   Dec 11 2006, 09:32 PM
- - Moon-Hawk   Good. I was pretty sure, but I didn't want to...   Dec 11 2006, 09:39 PM
- - Fortune   QUOTE (SR4-pg. 171-172)A spell’s Force limits the ...   Dec 11 2006, 10:08 PM
- - Chandon   Wait a second. You have to track your edge dice an...   Dec 11 2006, 10:10 PM
- - Moon-Hawk   Hmmm, I see that reading, but I wouldn't do it...   Dec 11 2006, 10:13 PM
- - Synner   Konsaki was the latest of several people to approa...   Dec 11 2006, 10:29 PM
- - Serbitar   I have to agree with Synner, that realism is reall...   Dec 11 2006, 10:34 PM
- - Moon-Hawk   QUOTE (Serbitar @ Dec 11 2006, 05:34 PM) @Moo...   Dec 11 2006, 10:37 PM


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