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> KK's Somewhat new dedicated character thread, getting the train back on the track...
Kyoto Kid
post Dec 20 2006, 09:45 PM
Post #1


Bushido Cowgirl
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From: On the Double K Ranch a half day's ride out of Phlogiston Flats
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QUOTE (Konsaki)
You can add alot of flavor to your character just by the skills, attributes and backstory it has. Though it's just another way to play, like your thoughts on neg qual.
Even positive qualities can have negative parts to them (SURGE) or ware (Wired or Syn Boosters). It just depends on the type of game you are playing: run and gun or suspense and story.  :D

...excellent point. I usually have a number of "character qualities" written in that do not have a BP value (negative or positive) but that shape the character's personality. For example:

KK4.3 has a strong distrust of elves due to the the things she experience Being human and growing up in Salem TT. She also likes old 20th century Western Flatvids (knowledge skill), and emulates the classic "wild west gunslinger" in her combat style (in SR3 this would be Distinctive Style). She follows to the Bushido code (again knowledge skill and backstory) as well as the "gunslinger's code" (call out your opponent, never shoot a man in the back etc.).

None of these give her BPs even though they make her a challenge to play and provide an outline for her personality.

The one BBB book flaw that has come into play quite frequently, is Uneducated (described in her backstory as a learning disability that was aggravated by the beatings she received from her elven father). The funny thing, I actually kind of enjoy the effects this has, and yes, it has helped shape her personality during play. In a recent post about New Qualities, there was one called "Dain Bramage" which actually fits her story better than Uneducated.

The sad thing is the GM has been trying to get her to buy this off yet iit is a major part of the character's makeup.
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