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Moving Target ![]() ![]() Group: Members Posts: 315 Joined: 10-June 06 Member No.: 8,691 ![]() |
In my offline campaign, I have a player who created a mundane character without any cyberware. In order to survive, he bought an edge value of 8 and a magical resistance of 3. While we play, i realized magical resistance is a quality that awakened character may not take, making me wondering if magical resistance is a passive form of awakening in itself. After a few moves of search-fu, i stumble upon the null adept and the nega-mage. From that moment, i wanted to adapt the rules to fit the 4th edition and to be able to adapt from the magical resistance quality.
NEW POSITIVE QUALITY: Nega-mage (5 point quality) A Nega-mage is an awakened character specialized in dispelling magic in all its form. A Nega-mage character starts with a special attribute called Nega-Magic with a rating of 1. A Nega mage is similar to a normal mage except that he cannot cast spells, summon spirits or enchant items. The only awakened skills he can learn is counterspell and banishing. Also, he does not have access to the astral plane. He may bound to counterspelling focus, banishing focus and power focus only. However, like any other awakened character, he may join magical groups (although nega-mage often face prejudice) and initiate like any normal magician. Nega-magic functions as magical resistance for the nega-mage equal to its rating. The cost to increase nega-magic is equal to normal magic and function just like a magic attribute for skills and it's relation with essence. NEW METAMAGIC: Astral Blending (Nega-mage only) The awakened character astral form is slowly fading away to ressemble those of mundane object: an astral shadow. Any awakened character with a magic equal or lower than the nega-mage initiate grade is unable to assense the nega-mage at all. He appears to be an unliving mundane object to their eyes. Astral Immunity (Nega-mage only) Pre-requisite: Astral Blending The awakened character astral form is almost a shadow. The character is now immune to all Mana Spells with a Force equal or lower than the nega-mage intiate grade. Astral Ebb (nega-mage only) The character is a living astral oddness. His only presence in the astral space is enough to modify the ambiant mana level. In a radius equal to the character's Magic times Initiate Grade meters, space is considered a mana ebb with a rating equal to the intiate grade divided by 2 (round up) Astral Domain (nega-mage only) Pre-requisite: Astral Ebb, Geomancy The character is able to modify the ambiant mana level with ease. His ''portable'' mana ebb is now an unaspected domain with an equivalent rating. The character may use it's geomancy metamagic to shift this domain to any aspect he desire. Comments? |
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