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> More Than One!, How much do you need to stick in?
Nix1261
post Oct 30 2003, 05:06 AM
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Our group always chalks it up to uninformed artists, but how many wires could you really have coming out of your head? I think RCDs and Smartlinks have specific locations for their headware. So what would you need to look like one of the guys with several datajacks in their head (ex. Pg 21 SSS or 243 Basic - For an extreme example)?

Is there any possible cannon reason you need more than one datajack, let alone 5-10?

'Nix :cyber:
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Posts in this topic
- Nix1261   More Than One!   Oct 30 2003, 05:06 AM
- - Kanada Ten   I don't think most jacks will be in the head p...   Oct 30 2003, 05:26 AM
- - El_Machinae   Dammit, this was easily the toughest post title to...   Oct 30 2003, 07:04 AM
- - kenji   well, keeping it in the realm of the hypothetical,...   Oct 30 2003, 10:02 AM
- - Liquid_Obsidian   Main reason : Your are 350 kg of walking death ()...   Oct 30 2003, 10:04 AM
- - kenji   QUOTE (Liquid_Obsidian) You are 350 kg of walking ...   Oct 30 2003, 10:21 AM
- - Liquid_Obsidian   Hey kenji , this is no IC (yet) but i'm not th...   Oct 30 2003, 11:32 AM
- - Kagetenshi   "And even if his bodyguard has a cyborg body,...   Oct 30 2003, 02:12 PM
- - Siege   Given the title of this thread, it was only a matt...   Oct 30 2003, 02:29 PM
- - Shockwave_IIc   QUOTE (Kagetenshi) "And even if his bodyguard...   Oct 30 2003, 02:57 PM
- - Athenor   TBH, the artists have begun to standardize, if you...   Oct 30 2003, 04:14 PM
- - TinkerGnome   There is no rule present that gives a penalty for ...   Oct 30 2003, 05:22 PM
- - Athenor   Um... both the character-specific chapters of Matr...   Oct 30 2003, 06:03 PM
- - Kurukami   QUOTE (Athenor) TBH, the artists have begun to sta...   Oct 30 2003, 06:05 PM
- - TinkerGnome   QUOTE (Athenor) Um... both the character-specific ...   Oct 30 2003, 06:08 PM
- - Athenor   That's exactly what it is. Rules-wise, ther ei...   Oct 30 2003, 06:09 PM
- - Athenor   That appears to be the VCR to decking penalty, but...   Oct 30 2003, 06:10 PM


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