Mar 30 2007, 05:40 AM
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Moving Target ![]() ![]() Group: Members Posts: 870 Joined: 2-October 06 From: Athens Ga Member No.: 9,517 |
I have recently started playing Deus Ex and I love the multitool. This got me to thinking. What if we reversed the issue with the Hacker?
Basically have a version or versions of multitools as a dispossible or limited use hacking tools. You have one to hack mag locks. You have another to hack commlinks. They can be used by anyone but you can use them up. They sort of have a limited number of successes in them in a way. I can't think of why that would be so but I like the limited resource. Maybe this is something that a hacker can make but it takes a while. The hacker can still do the slow hacks but they have all these tools to speed up the process. They can create them and hand them to team mates. One of the things that they had in the game was an ICE Breaker with a limited time. I like this as well. Basically imagine that it isn't a matter of hacking past the firewall and you are in, moving around with a chance of the alarms going off after a while. Basically you have your exploit program suppressing the IC for a limited amount of time. It is going through hundreds of tricks but it will run out after only a few rounds. Fast Hacks become how much can you find in this system quickly before your time runs out. This could be what happens with highly secure systems. The system is trying to force you out and you are suppressing that for a few turns. You are deactivating cameras and grabbing randoms e-mails hoping something you grab will be useful later. The higher your exploit rating the longer you have vs the higher the IC rating the shorted time you have. |
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Garrowolf Hacker in a box Mar 30 2007, 05:40 AM
Thanee QUOTE (Garrowolf) They sort of have a limited numb... Mar 30 2007, 07:24 AM
lorechaser You just started playing Dues Ex?
HEATHEN!
A... Mar 30 2007, 02:44 PM
pestulens I always thought of Multytools as more like a sing... Mar 30 2007, 05:11 PM
Garrowolf well I liked the idea of having a tool that is har... Mar 31 2007, 04:32 AM
Ravor Well I guess I always figured that was one of the ... Mar 31 2007, 04:42 AM
Garrowolf Actually I banned Agents in my game from being abl... Mar 31 2007, 04:59 AM
Ravor Ok, then I guess I must be confused as I thought y... Mar 31 2007, 05:23 AM
Garrowolf I guess I'm wanting a limited use version to b... Mar 31 2007, 06:25 AM
Ravor Ok then, why not use the rules as if the wal-zo yo... Mar 31 2007, 06:43 AM
FriendoftheDork QUOTE (pestulens) I always thought of Multytools a... Mar 31 2007, 10:36 AM
lorechaser Redsun2020, I tell ya. Give it a go. Apr 1 2007, 02:43 AM
Garrowolf Thanx. So far I haven't gotten stuck too long ... Apr 1 2007, 02:44 AM![]() ![]() |
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