IPB

Welcome Guest ( Log In | Register )

> Improved Invisibility, invisibility, How do they work?
FriendoftheDork
post Apr 7 2007, 01:35 PM
Post #1


Running Target
***

Group: Members
Posts: 1,288
Joined: 4-September 06
From: The Scandinavian Federation
Member No.: 9,300



Hey guys, after reading the invisibility spells I am somewhat confused. I'm used to invisibility in D&D etc. where when you cast the spell no one can see you, thus they cannot target you without finding you with spells, hearing or scent (and pinpointing by hearing is exceedingly difficult).

In SR, all it says is that you become invisible to anyone who does not beat your threshold (hits), and that anyone attacking you recieve the -6 blind fire penalty.

But how can they attack someone invisible at all, unless that character is obvious in some other way (firing guns, attacking you in melee etc.)?

The situation that I have invisioned is that an NPC the party has a contract on is a shaman. His magic rating is only 2, so he's not THAT dangerous, but he can cast the spell and since they have no counterspelling the likelyhood of the PCs failing a Willpower (2) check is immense (the troll has WP 1!). If the party is unlucky and they all fail, they could risk the shaman stunbolting them every turn (force 4 at overcast with only 1 physcal drain!). Force 4 would require a threshold 2 Perception+Inituition check, which means that the PCs are likely of detecting spellcasting, but is this enough to pinpoint the invisible character (who really might be hundred yards away)?

My gut feeling tells me, that in order not to unbalance this spell (and risk the PCs taking it later), the invisible shaman should be autodetected when firing guns or in melee, and if they detect spellcasting they should also be able to pinpoint him enough to attack him. What do you think?
Go to the top of the page
 
+Quote Post

Posts in this topic
- FriendoftheDork   Improved Invisibility, invisibility   Apr 7 2007, 01:35 PM
- - Backgammon   Use common sense, not D&D sense. Someone is i...   Apr 7 2007, 01:54 PM
- - FriendoftheDork   QUOTE (Backgammon) Use common sense, not D&D s...   Apr 7 2007, 02:09 PM
- - Thanee   Well, there are plenty methods to detect an invisi...   Apr 7 2007, 02:29 PM
- - eidolon   Well, you could have the PCs make perception tests...   Apr 7 2007, 02:35 PM
- - Ravor   Well I'm going to assume that this is for your...   Apr 7 2007, 03:55 PM
- - FrankTrollman   A spell being cast is quite noticable even if is a...   Apr 7 2007, 04:10 PM
- - Thane36425   I always ruled that Shadowrun invisibility was lik...   Apr 7 2007, 05:40 PM
- - Kyoto Kid   ...splash grenades filled with dye are always nice...   Apr 7 2007, 07:53 PM
- - ornot   Really simple solution is to not give the shaman t...   Apr 7 2007, 07:57 PM
- - Thane36425   QUOTE (Kyoto Kid @ Apr 7 2007, 02:53 PM) Keep...   Apr 7 2007, 08:01 PM
- - Kyoto Kid   ...in SR 4 there are no spell locks. Only the mag...   Apr 7 2007, 08:41 PM
- - Thane36425   QUOTE (Kyoto Kid @ Apr 7 2007, 03:41 PM) ...i...   Apr 7 2007, 08:58 PM
- - eidolon   QUOTE (ornot)If the troll can't spot the mage ...   Apr 7 2007, 09:33 PM
- - FriendoftheDork   Ok guys, thanks for all the responses. This posts ...   Apr 7 2007, 10:00 PM
- - Thane36425   QUOTE (FriendoftheDork) The challenge is not only...   Apr 7 2007, 10:19 PM
- - Jack Kain   You only need the general idea of where the mage i...   Apr 7 2007, 10:26 PM
- - FriendoftheDork   QUOTE (Thane36425) QUOTE (FriendoftheDork @ A...   Apr 7 2007, 11:04 PM
- - Fastball   The blind fire penalty would be a function of shoo...   Apr 7 2007, 11:51 PM
- - Jack Kain   We shouldn't discount that as his magic is onl...   Apr 8 2007, 12:33 AM
- - Glyph   QUOTE (Jack Kain)How hard is it to resist a force ...   Apr 8 2007, 01:05 AM
- - eidolon   While it probably isn't "fair" to th...   Apr 8 2007, 01:15 AM
- - FriendoftheDork   QUOTE (eidolon) I think what you're doing is...   Apr 8 2007, 01:34 AM
- - Garrowolf   One of these things that my characters used was a ...   Apr 8 2007, 03:10 AM
- - ornot   QUOTE (eidolon) While it probably isn't ...   Apr 8 2007, 08:11 AM
- - knasser   QUOTE (FriendoftheDork) the troll has WP 1! ...   Apr 8 2007, 08:45 AM
- - Garrowolf   With a will of 1 you could probably convince him t...   Apr 8 2007, 09:01 AM
- - FriendoftheDork   QUOTE (knasser) QUOTE (FriendoftheDork @ Apr ...   Apr 8 2007, 01:53 PM
- - knasser   QUOTE (FriendoftheDork @ Apr 8 2007, 01:53 PM...   Apr 8 2007, 02:30 PM
- - FriendoftheDork   QUOTE (knasser) QUOTE (FriendoftheDork @ Apr ...   Apr 8 2007, 02:50 PM
- - Ravor   Ok first off, I read your war-story, and it sounds...   Apr 8 2007, 03:56 PM
- - FriendoftheDork   QUOTE (Ravor) Ok first off, I read your war-story,...   Apr 8 2007, 04:06 PM
- - Ravor   Well, it sounds to me like once they start messing...   Apr 8 2007, 05:03 PM
- - Fastball   If the WP 1 was taken to be a min-maxer, then the ...   Apr 8 2007, 05:21 PM
- - 2bit   QUOTE Really simple solution is to not give the sh...   Apr 8 2007, 05:45 PM
- - Kyoto Kid   QUOTE (knasser)QUOTE (FriendoftheDork @ Apr 7...   Apr 8 2007, 07:59 PM
- - eidolon   QUOTE (ornot)That being said, I think spell slinge...   Apr 8 2007, 09:45 PM
- - Ravor   Or that the runners themselves are hired/forced (F...   Apr 9 2007, 07:35 AM
- - FriendoftheDork   QUOTE (Fastball) Humanis confrontation 2. The ch...   Apr 9 2007, 12:17 PM
- - eidolon   QUOTE (Ravor) Or that the runners themselves are h...   Apr 9 2007, 01:25 PM
- - ornot   QUOTE (eidolon) QUOTE (ornot)That being said, I th...   Apr 9 2007, 02:27 PM
- - Superbum   I am far more brutal with invisibility in my campa...   Apr 9 2007, 06:19 PM
- - eidolon   QUOTE (Superbum)Of course, you don't have to w...   Apr 9 2007, 07:32 PM
- - Lagomorph   FOTD, Remember that sustaining a spell is either...   Apr 9 2007, 07:49 PM
- - ornot   I don't actually have an issue with your descr...   Apr 9 2007, 08:18 PM
- - Jack Kain   Lets recall his dump stat is will power, NOT chari...   Apr 9 2007, 08:34 PM
- - Superbum   QUOTE (Jack Kain @ Apr 9 2007, 03:34 PM)BY RA...   Apr 9 2007, 09:24 PM
- - Wasabi   QUOTE (Jack Kain) And remember "target has pa...   Apr 9 2007, 09:54 PM
- - ornot   QUOTE (Superbum) /snip QUOTE Improved Invisibility...   Apr 9 2007, 10:08 PM
- - ornot   QUOTE (Wasabi) QUOTE (Jack Kain @ Apr 9 2007,...   Apr 9 2007, 10:11 PM
- - FriendoftheDork   QUOTE (Lagomorph) FOTD, Remember that sustaining...   Apr 9 2007, 10:12 PM
- - Glyph   He's throwing four dice and you expect to get ...   Apr 10 2007, 02:31 AM
- - Wasabi   QUOTE (ornot) QUOTE ("p173 SR4")Visibili...   Apr 10 2007, 11:02 AM
- - Superbum   QUOTE Superbum; I'm curious which other spells...   Apr 10 2007, 01:56 PM
- - FriendoftheDork   QUOTE (Glyph) He's throwing four dice and you ...   Apr 10 2007, 02:09 PM
- - ornot   Perhaps, but he's as likely to fail his drain ...   Apr 10 2007, 02:36 PM
- - FriendoftheDork   QUOTE (ornot) Perhaps, but he's as likely to f...   Apr 10 2007, 04:27 PM
- - ornot   I was pretty much ignoring the troll, as he has 1 ...   Apr 10 2007, 05:07 PM
- - FriendoftheDork   QUOTE (ornot @ Apr 10 2007, 12:07 PM) I was p...   Apr 10 2007, 05:20 PM
- - Fastball   During the battle, you could always have your wann...   Apr 10 2007, 05:25 PM
- - FriendoftheDork   QUOTE (Fastball) During the battle, you could alwa...   Apr 10 2007, 05:32 PM
- - ornot   Out of curiosity, does the shaman have improved in...   Apr 10 2007, 05:35 PM
- - FriendoftheDork   QUOTE (ornot) Out of curiosity, does the shaman ha...   Apr 10 2007, 06:04 PM
- - Fastball   QUOTE (FriendoftheDork) Invisibility. He doesen...   Apr 10 2007, 06:34 PM
- - FriendoftheDork   QUOTE (Fastball) QUOTE (FriendoftheDork @ Apr...   Apr 10 2007, 09:07 PM
- - MaxHunter   Friendofthedork, The latent awakening astral perce...   Apr 11 2007, 02:17 AM
- - FriendoftheDork   QUOTE (MaxHunter) Friendofthedork, The latent awak...   Apr 11 2007, 08:42 AM
- - Demon_Bob   One of the ideas for invisibility a previous GM ca...   Apr 24 2007, 03:54 AM


Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 7th June 2026 - 06:19 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.