Apr 18 2007, 11:30 PM
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Target ![]() Group: Members Posts: 98 Joined: 26-July 05 Member No.: 7,517 |
So, a short bit of background: I've always been a sammy character in the great sammy vs. phsy-adept battle, but recently I've started an elf physical adept because I wanted to see just how bad 12 agility was at character creation. We use SECKSy, by the way, so skip any posts about my character is illegal. I have to admit, I was wrong about how badly adepts suck. I'm finding that while they don't have the sheer volume of options a samurai does in some areas, they balance it out in other ways. I am now cautiously optimistic that the two may be pretty well balanced (if you use Serbitar's .5 power point cost for attribute increases), though they can excel in different ways. But all that aside.
Sweet Lord God, what has happened with the costs to increase magic in 4th ed!? I can only assume that it was to tone down mages a bit, and it was probably even needed (my mage in 3rd initiated to 7 magic for a measly 9 karma, I think) but it seems to me that this change unintentionally hurts the adept. I mean, mages have about a bajillion powerful and flexible things they can do, and when their magic raises they get loads more powerful. But Adepts? We have 6 tiny power points at character creation, and they really don't go all that far. I find myself thinking "When I initiate and raise my magic to seven for *THIRTY-FOUR KARMA* which single ability or two will I get? The ability to ignore two whole boxes of damage mods? TWO whole more dice to dodge bullets with?" Don't get me wrong, I'm not arguing that adepts are necessarily underpowered, but I'm not sure I buy the argument anymore that our "unlimited" potential is so unbalancing since...well...who can afford to reach it. Long story short, does anyone else feel that this *MASSIVE* increase to raising magic is hurting adepts un-necessarily in order to reign in mages? OSUMacbeth |
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OSUMacbeth Raising magic is *really* expensive! Apr 18 2007, 11:30 PM
Kyoto Kid ...I share your pain about adepts. In my campaign,... Apr 18 2007, 11:40 PM
Kronk2 QUOTE (OSUMacbeth) "unlimited" potential... Apr 19 2007, 12:05 AM
pbangarth QUOTE (OSUMacbeth) recently I've started an el... Apr 19 2007, 12:19 AM
Demerzel You have to initiate once to raise your maximum ma... Apr 19 2007, 12:20 AM
pbangarth QUOTE (Demerzel) You have to initiate once to rais... Apr 19 2007, 12:29 AM
Clyde To get another point of essence, the street sammie... Apr 19 2007, 01:22 AM
OSUMacbeth Clyde-Agreed. Looked at in that light it seems qui... Apr 19 2007, 02:56 AM
OSUMacbeth One idea I'd had to smooth out character progr... Apr 19 2007, 03:02 AM
Kronk2 QUOTE (OSUMacbeth) So, what do you think?
OSUMacb... Apr 19 2007, 03:04 AM
OSUMacbeth PBandGarth-Based on the experiences I've had s... Apr 19 2007, 03:20 AM
Leehouse They didn't want characters to have agility 12... Apr 19 2007, 04:43 AM
Glyph OSUMacbeth, monty haul is a relative term. In the... Apr 19 2007, 05:05 AM
DigitEyez I house-rule Hit caps at Skill+1 (as Serbitar does... Apr 19 2007, 07:01 AM
Ophis QUOTE (Leehouse) They didn't want characters t... Apr 19 2007, 10:09 AM
Grinder That's how we run it in our games too. Apr 19 2007, 11:38 AM
Serbitar http://forums.dumpshock.com/index.php?show...ic=16... Apr 19 2007, 12:47 PM
Leehouse Yar I forgot it wasn't just a straight +1 in a... Apr 19 2007, 01:10 PM
Clyde Adepts who try to keep up with sammies in sheer co... Apr 19 2007, 02:41 PM
Cain He's right, however, that the "Unlimited ... Apr 19 2007, 11:15 PM
Demerzel QUOTE (Clyde) An adept who wants to go from Infilt... Apr 19 2007, 11:59 PM
DigitEyez QUOTE (Clyde) Note that there's very little th... Apr 20 2007, 12:27 AM
Kyoto Kid ...and for the essence conscious, you don't ev... Apr 20 2007, 12:28 AM
toturi QUOTE (Clyde) Note that there's very little th... Apr 20 2007, 01:30 AM
Glyph Yet another reason to love the multitasking adept ... Apr 20 2007, 04:19 AM
PlatonicPimp Also, if you feel adepts need to stretch their pow... Apr 20 2007, 05:02 AM
Kyoto Kid ...in a new campaign I am in some of the base cost... Apr 20 2007, 08:32 PM
Moon-Hawk QUOTE (Kyoto Kid) ...in a new campaign I am in som... Apr 20 2007, 08:47 PM
Rotbart van Dainig QUOTE (toturi) Normally, you get -2 to Perception ... Apr 20 2007, 08:49 PM
Demerzel QUOTE (Rotbart van Dainig) QUOTE (Clyde)An adept w... Apr 20 2007, 09:09 PM
Rotbart van Dainig QUOTE (Demerzel) Crazy polite people making me loo... Apr 20 2007, 09:15 PM
Crakkerjakk Mmmm... face.... Apr 20 2007, 09:23 PM
Demerzel Heh, sorry. I sometimes look back at replies I wr... Apr 20 2007, 09:31 PM
pbangarth QUOTE (Demerzel) Heh, sorry. I sometimes look bac... Apr 20 2007, 10:25 PM
toturi QUOTE (Rotbart van Dainig) QUOTE (toturi) Normally... Apr 20 2007, 11:49 PM
wilcoxon My take (having played a sam for quite a while now... Apr 21 2007, 12:15 AM
Glyph Personally, I think that it's nice that there ... Apr 21 2007, 02:55 AM
wilcoxon QUOTE (Glyph) Personally, I think that it's ni... Apr 21 2007, 03:20 AM
Rotbart van Dainig QUOTE (toturi)QUOTE (Rotbart van Dainig)QUOTE (tot... Apr 21 2007, 04:55 AM
Glyph QUOTE (wilcoxon)Agility Boost 1 with Magic 5 only ... Apr 21 2007, 05:53 AM
Clyde My basic point - that adepts aren't focused on... Apr 21 2007, 04:51 PM
Cheops QUOTE (Clyde) Which ability is more useful to a sh... Apr 21 2007, 09:49 PM
hyzmarca Well hat really depends on if the runner has enoug... Apr 21 2007, 10:09 PM
nathanross Just went back through Street Magic and Magic in t... Apr 22 2007, 02:42 AM
wilcoxon Karma costs for initiating in SR3 were way too che... Apr 22 2007, 03:00 AM
hyzmarca Actually, the Magic boost from initiation wasn... Apr 22 2007, 04:36 AM
snowRaven QUOTE (wilcoxon) Karma costs for initiating in SR3... Apr 22 2007, 05:30 PM
Glyph As far as the ordeals go, adepts can do most of th... Apr 22 2007, 07:46 PM
Grinder QUOTE (wilcoxon) A starting adept can be pretty ab... Apr 22 2007, 08:24 PM
Cheops QUOTE (Rotbart van Dainig) QUOTE (toturi)QUOTE (Ro... Apr 23 2007, 04:32 PM![]() ![]() |
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