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OldBird
post May 1 2007, 06:07 PM
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All:

I'm having real trouble grokking the hacking rules in the rulebook. Is there a thread or pdf that describes a standard hacking run? Kind of a "Hacking 101" thing? I'd love something that has some vanilla flavor text combined with rules-specific roll descriptions.

Or, if there's not such a thing, can we start it here?

Bear in mind, I'm wanting to understand the rules as written. I'll take help from anybody!

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