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> Problems with hacking rules
Jimmy_the_Fixer
post Jun 1 2007, 01:32 PM
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I recently ran a game wherein my friend played a horribly min-maxed hacker, and ended up taking all the game time hacking Johnsons' commlinks, and a corporate mainframe.

The rest of the group just sat there waiting for him while he rolled obcene amounts of dice, and thus I had to roll an obscene amount of dice, and it became a really boring game of yahtzee.

how have you guys dealt with the overly complicated hacking rules? I don't want to just tell him "yes" every time he wants info, and the rest of the players are tired of waiting on him.

what the hell do I do?
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Posts in this topic
- Jimmy_the_Fixer   Problems with hacking rules   Jun 1 2007, 01:32 PM
- - Dashifen   First thing to do is to stop rolling your dice and...   Jun 1 2007, 01:40 PM
- - toturi   QUOTE (Dashifen) And, finally, no matter what the ...   Jun 1 2007, 01:58 PM
- - HappyDaze   QUOTE First thing to do is to stop rolling your di...   Jun 1 2007, 02:13 PM
- - deek   The 4:1 trade in doesn't allow to roll the rem...   Jun 1 2007, 02:20 PM
- - The Jopp   Also remember that if the hacker is hacking ...   Jun 1 2007, 02:23 PM
- - Dashifen   RE: no rolling of remainders ... Interesting. We...   Jun 1 2007, 02:47 PM
- - FriendoftheDork   Here's a tip: Fast extended test. Basically, i...   Jun 1 2007, 04:21 PM
- - sunnyside   @Jopp I'm pretty sure when someone hacks it...   Jun 1 2007, 04:51 PM
- - Lagomorph   yeah, I agree, if your game is turning into ...   Jun 1 2007, 05:10 PM
- - lunchbox311   QUOTE (sunnyside @ Jun 1 2007, 11:51 AM) Also...   Jun 1 2007, 05:22 PM
- - Backgammon   Why would a Johnson going to a meet with criminals...   Jun 1 2007, 06:26 PM
- - knasser   QUOTE (Backgammon @ Jun 1 2007, 06:26 PM) Why...   Jun 1 2007, 07:27 PM
- - Sterling   QUOTE (Backgammon) Why would a Johnson going to a ...   Jun 1 2007, 07:29 PM
- - DireRadiant   QUOTE (Backgammon) Why would a Johnson going to a ...   Jun 1 2007, 07:30 PM
- - mfb   the quick solution to the OP's problem is to s...   Jun 1 2007, 07:44 PM
- - sunnyside   Personally I figure a Johnson always has a comlink...   Jun 1 2007, 07:46 PM
- - Eleazar   QUOTE (knasser @ Jun 1 2007, 02:27 PM) QUOTE ...   Jun 1 2007, 07:50 PM
- - Blog   It all depends on the Johnson. Some will have car...   Jun 1 2007, 07:58 PM
- - Backgammon   QUOTE (DireRadiant) Sometimes the Johnson really n...   Jun 1 2007, 11:26 PM
- - laughingowl   QUOTE (Backgammon) Why would a Johnson going to a ...   Jun 1 2007, 11:31 PM
- - Aaron   Yeah, Mr. J is going to have nothing of particular...   Jun 2 2007, 12:19 AM
- - Serbitar   see SGN abd SGP in my sig.   Jun 2 2007, 01:35 AM
- - Abstruse   I think the best way to deal with this problem is ...   Jun 2 2007, 08:21 AM
- - Spoonfunk   First thing you do is learn the rules back and for...   Jun 2 2007, 11:11 AM
- - psychophipps   Drown him in useless crap. Sorry, but a Johnson is...   Jun 2 2007, 03:20 PM
- - Demon_Bob   It can be more amusing if the Johnson has the info...   Jun 3 2007, 12:16 AM
- - Jimmy_the_Fixer   My real issue the actual dice rolling. What If I g...   Jun 3 2007, 05:47 AM
- - Garrowolf   That is the reason that many GMs have banned hacke...   Jun 3 2007, 06:04 AM
- - kzt   QUOTE (Jimmy_the_Fixer) I agree that I should put ...   Jun 3 2007, 06:05 AM
- - Garrowolf   Interesting idea kzt but then you end up with the ...   Jun 3 2007, 06:13 AM
- - kzt   It would be, but it's hard to do such that you...   Jun 3 2007, 07:33 AM
- - Garrowolf   Well I agree that the hacking rules shouldn't ...   Jun 3 2007, 08:24 AM
- - kzt   QUOTE (Garrowolf) I think that fundamentally we ne...   Jun 3 2007, 08:34 AM
- - Garrowolf   I think that one of the problems IS the part about...   Jun 3 2007, 09:16 AM
- - Spoonfunk   QUOTE My real issue the actual dice rolling. What ...   Jun 3 2007, 11:49 AM
- - sunnyside   QUOTE (Jimmy_the_Fixer) My real issue the actual d...   Jun 3 2007, 01:32 PM
- - hobgoblin   QUOTE (kzt) If you knew that any bored 13 years ol...   Jun 3 2007, 02:25 PM
- - Garrowolf   Yes but then you are creating in game reasons to c...   Jun 4 2007, 01:30 AM
- - Jimmy_the_Fixer   QUOTE (sunnyside @ Jun 3 2007, 01:32 PM) Tha...   Jun 6 2007, 01:03 AM
- - mfb   that's really more of a player problem than a ...   Jun 6 2007, 02:34 AM
- - kigmatzomat   I agree, you have to set a limit. IMO, dead air i...   Jun 6 2007, 02:47 AM
- - Demon_Bob   QUOTE (kigmatzomat) If they complain, talk with th...   Jun 6 2007, 03:32 AM
- - deek   Yeah, I'd have to agree this is a player probl...   Jun 6 2007, 02:20 PM
- - mfb   it really sounds like the player just wants to hac...   Jun 6 2007, 02:24 PM
- - Moon-Hawk   Another way to speed things up is, if you know tha...   Jun 6 2007, 05:13 PM
- - hobgoblin   it also sounds like doing legwork is done as hacki...   Jun 6 2007, 08:16 PM
- - Aaron   QUOTE (hobgoblin) it also sounds like doing legwor...   Jun 6 2007, 09:37 PM
- - hobgoblin   going by memory, but i was damn sure those rolls h...   Jun 6 2007, 09:39 PM
- - Garrowolf   per hour WOULD shut that player up!   Jun 6 2007, 09:41 PM
- - 2bit   A pro Johnson won't put information he doesn...   Jun 6 2007, 10:04 PM
- - tehbighead   QUOTE (Jimmy_the_Fixer) basically what happens is...   Jun 7 2007, 07:47 AM
- - 2bit   ooo.. I think he just told you to grow a pair.   Jun 7 2007, 01:03 PM


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