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Ddays
post Jul 4 2007, 07:26 PM
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Moving Target
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Anybody else finding the core rulebook very unorganized? I understand the benefits of keeping magic and matrix off to the side as not every character may want to buy those skills, but instead it just means that nobody knows what the heck is going on in regards to spell resistance and being hacked once the game starts.

Anyway, I'm looking for rules on improving a drone, particularly in regards to pilot and firewall. The rigger section mentioned amped up drones, but I can't find any rules to support it. Also, a rigger in a drone, gunnery or autosoft?
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