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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
In the Edge thread, a lot of people are saying the Mr. Lucky build is inefficient, and should have an Edge of 6 instead of 8. Despite my assertions to the contrary, no one is willing to put their money where their mouth is, and post a better character.
So, I'm creating a new thread, and letting Dumpshockers prove their points. I'd like to see what kind of pistol sam builds people come up with, on the provision that they have an Edge of 6 to 8. Also, I posted a half-assed quickie mage that people are deriding as weak. I haven't done so well creating mages yet, so I'd like to see what you can come up with for a Mr. Lucky the Mage. Again, he must have an Edge of 6 to 8. Oh, and here's the character in question: Mr. Lucky: Body: 5 Quickness: 5 (7) Reaction: 4 (6) Strength: 2 (4) Charisma: 3 Intuition: 4 Logic: 3 Willpower: 3 Edge: 8 Initiative: 8 (12) IP: 2 Essence: 0.75 Skills Pistols (Semi auto) 7 Gymnastics (Dodging) 2 Unarmed combat (martial arts) 2 Con (Fast talk) 1 infiltration (Urban) 2 Knowledge Skills (Your choice, but here are mine): Farming: 3 Sports (Rodeos): 2 +2 BK: Firearms: 3 Safehouse Locations: 5 Denver Border Crossings (Shadow Crossings): 4 +2 Edges: High Pain Tolerance (Or 5 pts, your choice) Lucky Apt: Pistols Flaws: 35 points your choice Cyberware Skillwires (Rating 3) Smartlink Wired Reflexes (Rating 1) Muscle Replacement (Rating 2) Bioware Enhanced Articulation Reflex Recorder (Skill Group) (Firearms) Gear and weapons: 59,000 :nuyen: your choice 15 points contacts. |
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Lo-Fi Version | Time is now: 20th February 2025 - 10:52 PM |
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