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> Enchanting Question, trying to make an item from Tir na Nog
Kronk2
post Sep 16 2007, 10:55 AM
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In the old Tir na Nog book, which I wholeheartedly admit was the most out of scale book FASA ever published, they described enchanted armor. What am trying to do is make a facsimile of what I think it would do.


I think it would have at least the following spells enchanted on it.
Armor (duh)
Increased Reflexes
Oxygenate
Fashion
and maybe Nutrition

Now here is the thing I having trouble with. Yes, you can quicken spells to things, but if you do passing wards would be a major pain in the ass, and turning off the spell would be a major waste of karma. so how do I enchant something so that I can turn the spells on and off at my liking? I'd even be willing to put limits on how many can be up at a time. most likely only 2 at a time would really be needed.
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