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pbangarth
post Nov 1 2007, 03:40 AM
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Old Man of the North
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From SR4, p. 289:

QUOTE
The critter may increase or decrease the subject's movement rate within the terrain it controls.  Multiply or divide the target's movement rate by the critter's Magic.


The spirits which have Movement as a Power or Optional Power are:

Air, Beast, Earth, Guardian, Man, Plant, Task and Water.

My question is, what is the 'terrain it controls' for various spirit types?

For the elemental spirits, Air, Earth and Water, it may be straightforward, though I bet it seems reasonable to many to allow a spirit of air to speed up a vehicle, maybe even a spirit of earth.

A spirit of man probably has effect in areas developed by metahumans, urban or farmland for example. It too could speed a vehicle, on a road anyway, but not out in the desert. A spirit of plants may be able to aid travel through vegetation, parting the trees and bushes as it were. But what about Beast, Guardian, and Task spirits? What do you think are their 'terrain of control'?
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