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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,300 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
From SR4, p. 289:
The spirits which have Movement as a Power or Optional Power are: Air, Beast, Earth, Guardian, Man, Plant, Task and Water. My question is, what is the 'terrain it controls' for various spirit types? For the elemental spirits, Air, Earth and Water, it may be straightforward, though I bet it seems reasonable to many to allow a spirit of air to speed up a vehicle, maybe even a spirit of earth. A spirit of man probably has effect in areas developed by metahumans, urban or farmland for example. It too could speed a vehicle, on a road anyway, but not out in the desert. A spirit of plants may be able to aid travel through vegetation, parting the trees and bushes as it were. But what about Beast, Guardian, and Task spirits? What do you think are their 'terrain of control'? |
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Lo-Fi Version | Time is now: 13th August 2025 - 05:34 AM |
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