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> Smartlink and Grenade Launchers
RedmondLarry
post Nov 26 2003, 09:49 PM
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Hi Guys,
I've always played that Smartlink can give a benefit to firing grenade launchers, but its only a -1 TN bonus on the shot instead of -2, and only when Smartlink 2 is used. I've played that Smartlink 1 doesn't give a benefit at all.

Do you agree this is canon? Do you use a different rule for underbarrel launchers vs. regular launchers? Do you use a different rule if the Smartlink2 is provided by Goggles instead of cyberware? There is no benefit for Missile Launchers. How about rocket launchers or mortar launchers?

References: M&M p. 31; SR3 p. 118
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- OurTeam   Smartlink and Grenade Launchers   Nov 26 2003, 09:49 PM
- - Lilt   I don't know. There's an error in there so...   Nov 26 2003, 10:23 PM


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