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Moving Target ![]() ![]() Group: Members Posts: 198 Joined: 26-December 03 Member No.: 5,935 ![]() |
Am I reading things correctly, are sprites completely uninhibitted by the response of the node they are on?
Could a technomancer set up a response 1, system 1 death trap that has several rating 6 sprites guarding it? would be hacker (or agent) logs in, gets limited by the system to rating 1 for all attributes and programs. Gets immediately jumped by things throwing 12 dices around. Intruder destroyed in a couple of phases? |
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Lo-Fi Version | Time is now: 14th February 2025 - 07:21 PM |
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