Uncommon combat modifiers, What do most GMs encounter most? |
Uncommon combat modifiers, What do most GMs encounter most? |
Nov 29 2003, 04:51 AM
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Senior GM Group: Dumpshocked Posts: 1,406 Joined: 12-April 03 From: Redmond, WA Member No.: 4,442 |
I wrote a program to calculate Ranged Combat modifiers (see posting in Community Projects). But there are many modifiers it doesn't handle. It's intended for the many GMs who come up with a great story and opposition but want to simplify the running of combat.
Which of the following uncommon combat modifiers do you think regular GMs encounter most? Electric Shock disorientation Flash-pak Seeing by flash-pak Flash Grenades Super Flash grenade Spirit concealment of target Spirit confusion of shooter Spell confusion Spell Enhanced Aim Penalties for Dwarf/Troll for standard-size weapons Off-hand shooting Dual firearms Firing by Magic Fingers Firing from body possessed against its will Shooter forced by Control Actions Shooter forced by Control Emotions Firing through a barrier spell (+1 vision mod) Modified weapon range due to CC design rules Drug effects? Other (what?) |
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