Feb 5 2008, 06:26 PM
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Target ![]() Group: Members Posts: 19 Joined: 24-June 07 Member No.: 12,017 |
So! I just joined a SR4 game where we play a team of advanced runners. 450BP to start, and slightly higher Availability for starting equipment. These are (essentially) the GM suggested guidelines if your letting one person play a cyborg, so I decided to ask the GM if I could. She took it to the other players, and the answer was yes, so I went ahead and rolled him up. Statwise he's nothing unexpected, but I need some help fleshing him out in the RP details, and I was hoping the forum could help.
He's a Clonal Brain with high Willpower and regular maintenance, so he's yet completely sane other then slight Autophobia. But, as a clonal brain, he has absolutely no experiences about the outside world prior to being stolen by the shadowrunning team he now works for. The players collectively decided (as a justification for him being around) that they originaly planned to sell him (he is an extremely valuable piece of equipment), but were persuaded to keep him by a mixture of his usefulness (they have no rigger), and the fact that he's disturbingly likable. When I was trying to decide his personality, one of the people I was talking too noticed that he was both likeable and autophobic, and made a comparison to a small, adorable child following someone around. Combined with his ignorance, I decided to make him innocent and almost child-like. Combined with a certain curiosity about the outside world ("What does *that* do?"), I think it's a viable character concept. Unfortunitly, that's all I have so far, and I know little about RP'ing cyborgs. Any help, suggestions, or corrections would be appreciated. |
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Jtuxyan Help Me Flesh Out My Cyborg Feb 5 2008, 06:26 PM
hobgoblin my suggestion, watch ghost in the shell: stand alo... Feb 5 2008, 06:36 PM
mfb yeah, that really sounds exactly like what you... Feb 5 2008, 06:54 PM
krakjen That's definitely matching a Tachikoma persona... Feb 5 2008, 08:36 PM
Jtuxyan QUOTE (krakjen @ Feb 5 2008, 03:36 PM) Th... Feb 5 2008, 09:43 PM
Stahlseele QUOTE (Jtuxyan @ Feb 5 2008, 10:43 PM) Uh... Feb 5 2008, 11:06 PM
Ryu So you as the rigger are not driving the getaway-v... Feb 5 2008, 10:53 PM
hobgoblin cant say that has changed much vs earlier editions... Feb 5 2008, 10:54 PM
Cthulhudreams Yeah... the tachikomas are AI's in robot bodie... Feb 5 2008, 11:45 PM
krakjen I recommend a horde of blue-painted upgraded Steel... Feb 6 2008, 12:02 AM
Jtuxyan QUOTE (krakjen @ Feb 5 2008, 07:02 PM) I ... Feb 6 2008, 12:10 AM
Fortune QUOTE (krakjen @ Feb 6 2008, 11:02 AM) Lo... Feb 6 2008, 12:15 AM
krakjen QUOTE (Jtuxyan @ Feb 6 2008, 01:10 AM) Fi... Feb 6 2008, 02:59 AM![]() ![]() |
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