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Target ![]() Group: Members Posts: 17 Joined: 3-December 07 From: Chicago Member No.: 14,474 ![]() |
I'm putting the finishing touches on the current version of a ruleset I've created to allow people to play Shadowrun using the Fantasy Grounds virtual tabletop. It occured to me that having been a long time D&D player I recalled there being restrictions for having any sort of software compute things related to that game. I wondered if there were similar restrictions for Shadowrun.
For example, thing I'm doing are calculating the condition monitor and associated modifiers for damage taken. linking/computing the impact of essence to magic, (home to compute the impact of bio/cyberware to essence but that is a future feature), calculate astral init if the character has a magic attribute > 0, calculate initiative, etc. Additionally, with some help, I've got a die roller set up so that I can drag attribute, skill, and other modifiers to it to create the pool for tests and then have it roll the test and it will determine the number of hits, if the roll resulted in a glitch or a critical glitch. I'd like to have it explode 6s if edge is used but that's also a feature for later. So those are the types of things I'm curious about, I've tried reaching out to the catalyst folks in the past but to date I've not gotten a response so I'm hoping that anyone else working on similar projects might have some information to share. |
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Lo-Fi Version | Time is now: 23rd February 2025 - 08:47 PM |
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