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Decker on the Threshold ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 ![]() |
Huh. I was humming along, building a rigger under the new SR rules, and was somewhat surprised to find out that physical attributes are now used for jumped-in riggers doing remote operations. Gunnery now uses Agility; piloting now uses Reaction, even when in full VR with your body "switched off."
When did this happen? And how does it make sense, especially given that: 1) Mages still use Mental Attributes when astrally projecting, and 2) Cyborgs use the Vehicle/drone's attributes. So, um, how does that work exactly? Shouldn't Gunnery be linked to Logic, like it was in SR3? Should Pilot(remote Operation) be linked to Intuition? Or should we go further and allow a rigger's high Str to provide recoil compensation, and the rigger's Body for vehicle damage resistance tests? |
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Lo-Fi Version | Time is now: 13th June 2025 - 09:30 PM |
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