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> Various Dodge spells., Do they stack? Any cap?
Lord Ben
post Mar 22 2008, 05:11 AM
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Combat sense, +1 to melee and ranged attaks per hit
Camouflage, -1 to an opponents ranged attacks per hit
Deflection, +1 per hit to ranged attacks per hit

So can you get a force 6 for each of these spells for a good 18 dice advantage? Or are they considered a bonus to the dodge skill? If it's just a dice pool bonus and not a dodge bonus is there an actual limit?
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