Mar 22 2008, 11:24 AM
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CosaNostra Deliverator ![]() ![]() Group: Dumpshocked Posts: 346 Joined: 29-January 05 From: Philadelphia, PA Member No.: 7,034 |
I am currently running an SR4 campaign which has been going great. In developing the setting (the game is based in Philadelphia), I've emphasized how dangerous the Barrens are, especially the Z zones and the players have understood and respected this.
Now over the course of the last year, the characters have ventured to the Barrens multiple times - to confront a gang, find a enemy's secret hide out, destroy a secret drug lab etc... I still talk about how destitute and dangerous the Barrens are but with all this going back and forth, they no longer really feel that deadly. I know this is my fault. So what I would like to do is introduce an element of danger. I want the characters to really and truly hesitate before venturing into the worst of neighborhoods. The characters, while competent, are not big or scary. So I feel like it should be risky for them. But I would ideally like to do this without resorting to random encounters (i.e. "Okay, 3d6 gangers show up and attack you at random) which could just bog down the game with non-plot related combat. Any suggestions on what I can do? |
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jklst14 How can I make the Barrens dangerous again? Mar 22 2008, 11:24 AM
Critias Have 'em get a few contacts murdered in ... Mar 22 2008, 12:01 PM
hermit Make it abundandly clear Technomancers run the bar... Mar 22 2008, 12:08 PM
ElFenrir Well, there are 'contacts' and 'Contac... Mar 22 2008, 12:30 PM
Particle_Beam Just show them pictures of real-life ghettos and o... Mar 22 2008, 12:41 PM
Stahlseele heck, with things like food-fight where players ar... Mar 22 2008, 12:46 PM
Siege Answer this question - "What makes the Barren... Mar 22 2008, 01:19 PM
Demonseed Elite I'd agree with the people here who say that ra... Mar 22 2008, 01:59 PM
Aaron In my opinion, it's all about the tone and set... Mar 22 2008, 02:40 PM
bibliophile20 QUOTE (Aaron @ Mar 22 2008, 09:40 AM) wil... Mar 22 2008, 02:59 PM
Lord Ben Don't make the encounters random. Make them p... Mar 22 2008, 03:09 PM
Siege QUOTE (bibliophile20 @ Mar 22 2008, 03:59... Mar 22 2008, 06:22 PM
kzt Your profile suggests you live in Philadelphia, PA... Mar 22 2008, 04:00 PM
Snow_Fox To build on what people have said. I'd say the... Mar 22 2008, 04:30 PM
Critias Hahahah. "Skells." I haven't heard... Mar 22 2008, 04:34 PM
fool one thing no one seems to have mentioned is the th... Mar 22 2008, 09:41 PM
Adarael Here's one big one it seems like people forget... Mar 22 2008, 10:36 PM
kindalas Have a pack of street urchins attack the players a... Mar 22 2008, 11:44 PM
Siege Or children held under the sway of something ickie... Mar 22 2008, 11:54 PM
kindalas QUOTE (Siege @ Mar 22 2008, 07:54 PM) Or ... Mar 23 2008, 12:29 AM
Trobon I think the movie Black Hawk Down is a good way of... Mar 22 2008, 11:56 PM
StormWatcher in my games, a run into any barren is generally an... Mar 23 2008, 01:12 AM
jklst14 Thanks for everyone's input. Certainly lots o... Mar 23 2008, 03:27 AM
Crusher Bob Sigh.
Long term survival as a predator requires a... Mar 23 2008, 04:32 AM
Trobon QUOTE (Crusher Bob @ Mar 22 2008, 09:32 P... Mar 23 2008, 07:47 PM
Arethusa It is additionally worth noting that if you do sti... Mar 23 2008, 04:51 AM
kzt Yep. Not many runners have a squadron of Delta op... Mar 23 2008, 05:07 AM
WearzManySkins QUOTE (kzt @ Mar 23 2008, 12:07 AM) Yep. ... Mar 23 2008, 05:26 AM
Critias Hah! Maybe not in your games, loser! Mar 23 2008, 05:19 AM
Arethusa I was going to make a joke about an air spirit man... Mar 23 2008, 06:36 AM
Siege Which leads back to the original question - how do... Mar 23 2008, 08:24 AM
Chrysalis Major issues:
No communication. Cell phones do n... Mar 23 2008, 11:23 AM
tisoz I see a lot of suggestions of roadblocks, but I wo... Mar 23 2008, 12:20 PM
Crusher Bob QUOTE (tisoz @ Mar 23 2008, 08:20 PM) 3. ... Mar 23 2008, 01:35 PM
ArkonC I find it hard to believe there would be no connec... Mar 23 2008, 01:45 PM
kzt QUOTE (ArkonC @ Mar 23 2008, 06:45 AM) I ... Mar 23 2008, 04:46 PM
ArkonC QUOTE (kzt @ Mar 23 2008, 05:46 PM) In an... Mar 23 2008, 04:56 PM
kzt QUOTE (ArkonC @ Mar 23 2008, 09:56 AM) Al... Mar 23 2008, 05:55 PM
DocTaotsu I play it as spotty comms with well known deadzone... Mar 23 2008, 02:16 PM
DocTaotsu I think it's also possible that unless you hav... Mar 23 2008, 04:52 PM
Alex I delivered pizza in college for one of the major ... Mar 23 2008, 05:17 PM
Siege QUOTE (Alex @ Mar 23 2008, 05:17 PM) I de... Mar 23 2008, 05:51 PM
Chrysalis Your average commlink has a signal strength of 400... Mar 23 2008, 05:20 PM
fistandantilus4.0 Remember that the barrens are broken up into littl... Mar 23 2008, 06:29 PM
Siege Of course, sometimes riots just happen.
-Siege Mar 23 2008, 08:04 PM
Critias Like when the Seattle Screamers lose a big Urban B... Mar 23 2008, 08:10 PM
fool one of my favorite scenes I ever GM'ed was a w... Mar 23 2008, 08:41 PM
cx2 I have to wonder if Unwired will include at least ... Mar 23 2008, 09:01 PM
Shrike30 Disease is huge. Medical care will be spotty and ... Mar 23 2008, 09:41 PM
DocTaotsu Forgot to second the disease thing, MRSA (a genera... Mar 23 2008, 10:03 PM
Kyoto Kid ...two words: environmental hazards.
Near the Red... Mar 23 2008, 11:20 PM
b1ffov3rfl0w QUOTE (Kyoto Kid @ Mar 23 2008, 06:20 PM)... Mar 25 2008, 12:50 AM

Kyoto Kid QUOTE (b1ffov3rfl0w @ Mar 24 2008, 05:50 ... Mar 25 2008, 03:13 PM

b1ffov3rfl0w QUOTE (Kyoto Kid @ Mar 25 2008, 11:13 AM)... Mar 25 2008, 08:24 PM

Fortune QUOTE (Kyoto Kid @ Mar 26 2008, 02:13 AM)... Mar 25 2008, 09:55 PM


Kyoto Kid QUOTE (Fortune @ Mar 25 2008, 01:55 PM) Y... Mar 26 2008, 09:25 AM

Crusher Bob QUOTE (Kyoto Kid @ Mar 25 2008, 11:13 PM)... Mar 26 2008, 02:11 AM
paws2sky QUOTE (Kyoto Kid @ Mar 23 2008, 06:20 PM)... Mar 25 2008, 02:10 PM
Siege Now mind you, implement too many of these suggesti... Mar 23 2008, 11:36 PM
Shrike30 It'd damn well better. I don't meet anyon... Mar 24 2008, 06:18 AM
fistandantilus4.0 More deadlines - two words : devil rats
I've ... Mar 24 2008, 08:42 PM
Siege Just make sure they're not whererats. I hate ... Mar 24 2008, 09:01 PM
Fortune QUOTE (Siege @ Mar 25 2008, 08:01 AM) Jus... Mar 24 2008, 10:09 PM
Earlydawn How do you guys justify giving a group Decker some... Mar 24 2008, 10:00 PM
fistandantilus4.0 QUOTE (Earlydawn @ Mar 24 2008, 05:00 PM)... Mar 24 2008, 10:34 PM
Siege QUOTE (Earlydawn @ Mar 24 2008, 11:00 PM)... Mar 24 2008, 11:41 PM
tisoz QUOTE (Earlydawn @ Mar 24 2008, 05:00 PM)... Mar 25 2008, 01:28 PM
DocTaotsu I'd argue that the kinds of things that live i... Mar 25 2008, 03:35 AM
Fortune I feel it is appropriate to again post the reminde... Mar 25 2008, 04:38 AM
Spike Starting sometime around the transition from 1st t... Mar 25 2008, 05:35 AM
b1ffov3rfl0w QUOTE (Spike @ Mar 25 2008, 01:35 AM) Thi... Mar 25 2008, 08:20 PM
Spike QUOTE (b1ffov3rfl0w @ Mar 25 2008, 12:20 ... Mar 25 2008, 10:07 PM

Arethusa QUOTE (Spike @ Mar 25 2008, 06:07 PM) Ide... Mar 26 2008, 12:58 AM


Spike QUOTE (Arethusa @ Mar 25 2008, 04:58 PM) ... Mar 26 2008, 01:19 AM


Critias QUOTE (Spike @ Mar 25 2008, 09:19 PM) I s... Mar 26 2008, 04:47 AM

b1ffov3rfl0w QUOTE (Spike @ Mar 25 2008, 05:07 PM) Ide... Mar 26 2008, 01:27 AM
Chrysalis QUOTE (b1ffov3rfl0w @ Mar 25 2008, 09:20 ... Mar 25 2008, 11:14 PM
b1ffov3rfl0w QUOTE (Chrysalis @ Mar 25 2008, 06:14 PM)... Mar 26 2008, 01:30 AM
DocTaotsu I believe in thriving communities in that Barren... Mar 25 2008, 11:35 AM
DocTaotsu Gragh... Gragh...
*Is rarely glad that he gets to... Mar 25 2008, 02:28 PM
Blade This reminds me of my trip to Mauritania. They may... Mar 25 2008, 02:51 PM
Drogos Drop Bears Mar 25 2008, 02:58 PM
DocTaotsu When I visited Rio de Janeiro I took an escorted t... Mar 25 2008, 03:11 PM
Blade As for the favelas/shanty towns, there'll be a... Mar 25 2008, 03:30 PM
DocTaotsu I'll tell you what a half century of adaption ... Mar 25 2008, 03:46 PM
Siege Check out your players and decide what would pose ... Mar 25 2008, 09:53 PM
DocTaotsu Fortune= That officially makes you smarter than 5 ... Mar 25 2008, 10:46 PM
DocTaotsu I got back to the favela analogy. If you live the... Mar 26 2008, 01:24 AM
Spike Yeah, Dumpshockers aren't the only ones who do... Mar 26 2008, 01:37 AM
Serial_Peacemaker Well if I remember correctly the Jackal was essent... Mar 26 2008, 09:00 AM
Lord Ben QUOTE (Serial_Peacemaker @ Mar 26 2008, 04... Mar 26 2008, 03:23 PM
Pyritefoolsgold QUOTE (Lord Ben @ Mar 26 2008, 10:23 AM) ... Mar 26 2008, 09:26 PM
DocTaotsu While there is something to be said for living it ... Mar 26 2008, 10:01 AM
fool and again it depends on what part of the barrens y... Mar 26 2008, 08:48 PM
Chrysalis I suspect the Barrens does not have either electri... Mar 26 2008, 09:36 PM
b1ffov3rfl0w If you are running a business somewhere with inter... Mar 26 2008, 09:47 PM
Drogos Hell, you don't see people in the Hills runnin... Mar 27 2008, 11:02 AM![]() ![]() |
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