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> Character Creation System, Just a few thoughts
Zolhex
post Dec 6 2003, 10:32 PM
Post #1


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My Character Creation System

Priority_Race__Magic_____Attributes__Skills__Resources

A______________________Full Magician_________30______________50_________1,000,000

B__________Shapeshifter__Adept/Aspected______27_______________40__________650,000

C__________Meta/Variant____________________24_______________34__________150,000

D__________Human_________________________21_______________30___________50,000

E_________________________________________18_______________27___________10,000

Shapeshifters as characters: Shapeshifters as either an Adept/Aspected Magician you assign priority C to magic. Also because of a Shapeshifters natural bestial nature during character creation Shapeshifters receive no more than 10,000 in resources no matter what priority is chosen. Shapeshifters start the game with an Essence of 8 and a Magic rating of 8 but only if magically active other wise magic rating is 6. Also you only assign points to physical attributes once then add in human/animal modifiers. Shapeshifters can never get Cyber/Bioware.

GM’S please note there is less than 1% of the world’s population that is known to be Shapeshifters because of this it is suggested you not allow very many players to be Shapeshifters.

Starting Spell Points

Starting spell points have a maxium of 50. Additional spell points cost 15,000 each.

Full Magician_________30
Aspected Magicians___35
Physical Adept________6

Racial Modifications

Race____Modifications

Dwarf___+ 1 Body, + 2 Strength, + 1 Willpower
________Thermographic Vision, Resistance to any disease or toxin
________(+ 2 Body for diseases or toxins resistance tests only)

Elf______+ 1 Quickness, + 2 Charisma
________Low Light Vision

Ork_____+ 3 Body, + 2 Strength, - 1 Charisma, - 1 Intelligence
________Low Light Vision

Troll_____+ 5 Body, -1 Quickness, + 4 Strength, - 2 Charisma, - 2 Intelligence
_________Thermographic Vision, + 1 Reach for Armed/Unarmed combat,
_________Dermal Armor (+ 1 Body for damage resistance tests only)

This post has been edited several times changes will occour from time to time till I am satisfide with it. feel free to chime in and thanks in advance.

This post has been edited by E.O.T.L.F.: Dec 12 2003, 10:40 PM
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Posts in this topic
- Casazil   Character Creation System   Dec 6 2003, 10:32 PM
- - Casazil   Ok this was nicely spaced out to be easy to read b...   Dec 6 2003, 10:34 PM
- - BumsofTacoma   If you were going to modify trolls for anything li...   Dec 6 2003, 10:52 PM
- - Casazil   Um dwarfs have the only running modifier that is d...   Dec 6 2003, 11:04 PM
- - Fortune   So Trolls, with their overall +5 to Attributes wou...   Dec 6 2003, 11:49 PM
- - Tanka   That's why I liked the way it was in SR2. Eve...   Dec 6 2003, 11:56 PM
- - Glyph   Interesting. Most GMs who want to change the powe...   Dec 7 2003, 02:37 AM
- - Tanka   My thoughts exactly. Every mudane can now be a me...   Dec 7 2003, 02:43 AM
- - BumsofTacoma   I dont see where your getting the -2 to skills? I ...   Dec 7 2003, 02:44 AM
- - Casazil   QUOTE (Glyph) Changing the Priority system is a lo...   Dec 7 2003, 06:13 AM
- - Casazil   QUOTE (tanka) Oh, and that's also why I like S...   Dec 7 2003, 06:21 AM
- - Doctor Funkenstein   QUOTE (E.O.T.L.F.) 9 attributes??? um 6 body, quic...   Dec 7 2003, 06:35 AM
- - Casazil   Wow they screwed shapeshifters in 3rd didn't k...   Dec 7 2003, 06:57 AM
- - Tanka   QUOTE (E.O.T.L.F.) QUOTE (tanka @ Dec 6 2003,...   Dec 7 2003, 12:41 PM
- - Lilt   Hmm. I like the idea of trolls being slightly fast...   Dec 7 2003, 02:54 PM
- - BumsofTacoma   sounds good to me man, 3.5 would do, but hay, dwar...   Dec 7 2003, 03:07 PM
- - Lilt   The x3.5 was just a suggestion for if people thoug...   Dec 7 2003, 03:24 PM
- - Austere Emancipator   QUOTE (Lilt)Actually I think I'll say yes as b...   Dec 7 2003, 04:28 PM
- - Casazil   Ok speaking on the concept of big cats vs. small c...   Dec 7 2003, 06:41 PM
- - Doctor Funkenstein   Trolls are the dwarfs of giantdom. Check out thei...   Dec 7 2003, 06:50 PM
- - Tanka   QUOTE (Doctor Funkenstein) ...Larger people also t...   Dec 7 2003, 06:58 PM
- - Austere Emancipator   I was specifically not addressing the movement spe...   Dec 7 2003, 07:01 PM
- - Zazen   QUOTE (Doctor Funkenstein) I don't think they ...   Dec 8 2003, 08:04 PM
- - CoalHeart   On a side note of the previous talking about troll...   Dec 8 2003, 09:12 PM
- - Siege   QUOTE (Austere Emancipator) Pistols I still link t...   Dec 8 2003, 09:15 PM
- - Yum Donuts   QUOTE (E.O.T.L.F.) QUOTE (Glyph @ Dec 6 2003,...   Dec 10 2003, 02:54 AM
- - Casazil   QUOTE (Yum Donuts @ Dec 9 2003, 09:54 PM) jim...   Dec 10 2003, 05:16 AM
- - TinkerGnome   The point in giving the greater number of spellpoi...   Dec 10 2003, 05:26 AM
- - Casazil   thats all well and good but the fact is that in no...   Dec 10 2003, 05:39 AM
- - Yum Donuts   Ok, so if you love starting with lots of spells as...   Dec 10 2003, 07:13 AM
- - Prospero   On the other hand, conjurors probably do come out ...   Dec 10 2003, 07:31 AM
- - Yum Donuts   Well think about this: if you wanted to make a con...   Dec 10 2003, 04:40 PM
- - TinkerGnome   Astral projection alone is worth the priority shif...   Dec 10 2003, 08:26 PM
- - Casazil   Ok made some changes look it over too much too lit...   Dec 10 2003, 08:53 PM
- - Yum Donuts   Interesting... that is a bit better, but I would a...   Dec 10 2003, 09:34 PM
- - Bölverk   It still looks to me like you've basically gon...   Dec 10 2003, 09:40 PM
- - Casazil   QUOTE (Yum Donuts) Interesting... that is a bit be...   Dec 10 2003, 11:08 PM
- - Casazil   QUOTE (Bölverk) It still looks to me like you...   Dec 10 2003, 11:17 PM
- - Yum Donuts   QUOTE (E.O.T.L.F.) I never ever make a full magica...   Dec 11 2003, 03:29 AM
- - Tanka   This then means that all Mages will Tattoo +Str, +...   Dec 11 2003, 03:35 AM
- - Casazil   QUOTE (Yum Donuts) Well here we may be coming to t...   Dec 11 2003, 08:14 AM
- - Casazil   QUOTE (tanka) This then means that all Mages will ...   Dec 11 2003, 08:17 AM
- - Kagetenshi   QUOTE (E.O.T.L.F.) As I stated earlier in this top...   Dec 11 2003, 08:18 AM
- - Kagetenshi   QUOTE (E.O.T.L.F.) QUOTE (tanka @ Dec 10 2003...   Dec 11 2003, 08:20 AM
- - Casazil   QUOTE (Kagetenshi @ Dec 11 2003, 03:18 AM) Ge...   Dec 11 2003, 08:28 AM
- - Kagetenshi   Yes. Salmon tastes better raw (if properly fresh)....   Dec 11 2003, 08:33 AM
- - Casazil   QUOTE (Kagetenshi) Yes, it's an "optional...   Dec 11 2003, 08:55 AM
- - Casazil   QUOTE (Kagetenshi) Yes. Salmon tastes better raw (...   Dec 11 2003, 08:56 AM
- - Fortune   QUOTE (E.O.T.L.F. @ Dec 11 2003, 07:55 PM) Ok...   Dec 11 2003, 09:03 AM
- - Yum Donuts   Ok, first of all, I don't think you understand...   Dec 11 2003, 09:17 AM
- - Casazil   QUOTE (Fortune) [/QUOTE] It's an optional rul...   Dec 11 2003, 09:51 AM
- - Kagetenshi   The artist. Not necessarily the mage. You can hire...   Dec 11 2003, 09:59 AM
- - Prospero   E.O.T.L.F - if I may ask something. This is going ...   Dec 11 2003, 10:15 AM
- - Casazil   QUOTE (Yum Donuts) Ok, first of all, I don't t...   Dec 11 2003, 10:28 AM
- - Casazil   QUOTE (Prospero) E.O.T.L.F - if I may ask somethin...   Dec 11 2003, 10:42 AM
- - Tanka   QUOTE (E.O.T.L.F. @ Dec 11 2003, 03:17 AM) QU...   Dec 11 2003, 03:51 PM
- - Dende   For that matter how often do you think you will fi...   Dec 11 2003, 04:15 PM
- - Casazil   Ok the artistry skill was complementary to tattooi...   Dec 11 2003, 07:13 PM
- - Yum Donuts   QUOTE You get a tattoo or 3 now we meet in the sha...   Dec 11 2003, 07:30 PM
- - Tanka   Yum is right, completely. Now take this. Not onl...   Dec 11 2003, 08:03 PM
- - Doctor Funkenstein   Unless he has Masking and a hell of a lot of Initi...   Dec 11 2003, 08:08 PM
- - Kagetenshi   Tell Sphynx that ~J   Dec 11 2003, 08:15 PM
- - Tanka   So? We're going on the "what-ifs," ...   Dec 11 2003, 08:16 PM
- - Yum Donuts   QUOTE (tanka) So? We're going on the "wh...   Dec 11 2003, 08:43 PM
- - Casazil   No offence but I think Yum just does not like what...   Dec 11 2003, 11:54 PM
- - Tanka   Actually, eventually, the UGE and Goblinizing just...   Dec 12 2003, 12:02 AM
- - Kagetenshi   Yeah... sometimes costs are chosen to keep things ...   Dec 12 2003, 12:27 AM
- - Yum Donuts   Actually, it was the spell point thing that got my...   Dec 12 2003, 01:50 AM
- - Casazil   QUOTE (Yum Donuts) 1: cost should reflect benefit....   Dec 12 2003, 05:30 AM
- - Yum Donuts   And now you're hitting on why people don...   Dec 12 2003, 05:36 AM
- - Doctor Funkenstein   Right. Sum-to-Ten works just fine while keeping t...   Dec 12 2003, 05:48 AM
- - Fortune   QUOTE (Doctor Funkenstein) In fact, it's deriv...   Dec 12 2003, 06:04 AM
- - Casazil   QUOTE (Fortune) Yep. IIRC, it was written up for t...   Dec 12 2003, 06:21 AM
- - Fortune   QUOTE (E.O.T.L.F. @ Dec 12 2003, 05:21 PM) QU...   Dec 12 2003, 07:19 AM
- - Diesel   A little late to be posting this, but I don't ...   Dec 12 2003, 07:22 AM
- - Doctor Funkenstein   Are you sure about that Fortune? I'm almost p...   Dec 12 2003, 07:32 AM
- - Fortune   QUOTE (Doctor Funkenstein @ Dec 12 2003, 06:3...   Dec 12 2003, 07:54 AM
- - Siege   QUOTE (Fortune) QUOTE (Doctor Funkenstein @ D...   Dec 12 2003, 01:13 PM
- - Kurukami   QUOTE (Siege) QUOTE (Fortune @ Dec 12 2003, 0...   Dec 12 2003, 04:22 PM
- - Fortune   That's right! The SR1 Priorities were nume...   Dec 12 2003, 10:11 PM
- - Doctor Funkenstein   Must be.   Dec 12 2003, 10:13 PM
- - Casazil   QUOTE (Fortune) The original Character Creation Sy...   Dec 12 2003, 10:30 PM
- - Casazil   Ok more changes mainly back to norm. but I left th...   Dec 12 2003, 10:45 PM
- - Fortune   Not that I'm saying I agree with your choices,...   Dec 12 2003, 11:17 PM
- - Tanka   That's the original problem. A mundane newbie...   Dec 12 2003, 11:21 PM
- - Raiko   My campaign started at first edition and has just ...   Dec 12 2003, 11:26 PM
- - Casazil   QUOTE (Fortune) why don't you shift the races ...   Dec 13 2003, 01:04 AM
- - Fortune   QUOTE (E.O.T.L.F. @ Dec 13 2003, 12:04 PM) Ho...   Dec 13 2003, 01:09 AM
- - Diesel   Both orks and dwarfs have numerical disadvantages....   Dec 13 2003, 01:09 AM
- - Kagetenshi   And then there's the whole karma pool thing, a...   Dec 13 2003, 01:28 AM


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