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Moving Target ![]() ![]() Group: Members Posts: 266 Joined: 16-April 02 From: DC Member No.: 2,605 ![]() |
I was recently looking into shadowrun's rules for scanning cyberware. I found the rules for perception tests and cyberware scanners in the main rulebook. Then they have other rules for scanning cyberware in M&M. I was also looking into the legality. How many of you play with this? Apparently Titanium Bonelacing and Wired Reflexes:3 are ridiculously illegal with no permit available; sounds reasonable to me. However I was looking more in depth and I realized, while cyberspurs and hand razors aren't as illegal as the previous two, there is no permit available for them. I continued looking and noticed permits were available for all the cyberguns. And most bioware tended to be totally legal, but I remember reading that it's not detectable by cyberware scanners, only doctors would find it during medical evaluations.
Now, the way I see it; characters with cyberware, that they don't have a permit for, are severely restricted when it comes to travel. Also they would never have access to any places with increased security. I'm ruling if the characters can manage they're own private jet, they wouldn't have to go through the security checkpoints at airports. Sound reasonable? I've never tried flying on a private jet IRL so I wouldn't know what the procedures are. Also If anyone knows a sourcebook with all the rules for scanning for cyberware in one place please point me in that direction. Edited for stupid typo This post has been edited by 6thDragon: Dec 7 2003, 05:33 PM |
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Lo-Fi Version | Time is now: 11th March 2025 - 02:41 PM |
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