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> Firearm Damage Codes, Penetration vs. Wound level
Diesel
post Dec 10 2003, 01:41 AM
Post #1


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As far as I understand, rifle bullets go very fast. They're also generally much smaller in caliber than pistols munitions. Hence, they go through armor, people, what have you with a good degree of ease. If they don't fragment in you, then they won't hurt you that bad (for being hit by a bullet at least, you'll still be in a world of hurt).

On the other hand, pistol (and SMG) rounds are larger, slower, and designed to stop in a person. They're not very good at going through armor, but being fat, they're pretty good at ripping the insides of a person apart.

Looking at SR's damage codes, I see that a pistol generally has more power (penetration) than a rifle (7-10 vs. 7-9) but usually an equal DL. (Almost always M).

Have any of you come up with a work-around to this, and/or are my figures complete apeshit?
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Posts in this topic
- Diesel   Firearm Damage Codes   Dec 10 2003, 01:41 AM
- - mfb   nope, you're pretty much dead-on. the damage c...   Dec 10 2003, 01:46 AM
- - Hero   Raygun done a good job witht he firearm issues, I ...   Dec 10 2003, 02:06 AM
- - Diesel   Alright, that's what I've been using recen...   Dec 10 2003, 03:40 AM
- - bwdemon   I did a very basic reform of the weapon codes. Li...   Dec 10 2003, 04:54 AM
- - Raygun   Austere Emancipator has a decent system for simula...   Dec 10 2003, 04:55 AM
- - Crusher Bob   The system is basically a damage rating say 8M wit...   Dec 10 2003, 05:44 AM
- - Kagetenshi   So if you shoot an unarmored bloke with a pistol, ...   Dec 10 2003, 05:46 AM
- - Crusher Bob   Nope. It just gravitates the runners (properly, I...   Dec 10 2003, 05:48 AM
- - Hero   I think what he means if if said person has armor,...   Dec 10 2003, 05:49 AM
- - Austere Emancipator   Wow, you guys remembered! Yeah, it works lik...   Dec 10 2003, 06:42 AM
- - Diesel   Hmm, that would save me a hell of a lot of work. ...   Dec 10 2003, 07:10 AM
- - Austere Emancipator   Okay, a few NBs first: All the "pistol" ...   Dec 10 2003, 11:19 AM
- - Austere Emancipator   The system above does make quite a few assumptions...   Dec 10 2003, 12:19 PM
- - Diesel   You ought publish this somewhere more permanent th...   Dec 10 2003, 03:15 PM
- - Austere Emancipator   Blah. Can't be bothered. Interest in it is mar...   Dec 10 2003, 03:35 PM
- - Hida Tsuzua   That's an interesting system there AE and I mi...   Dec 10 2003, 08:29 PM
- - Austere Emancipator   QUOTE (Hida Tsuzua)It reminds me of the damage sys...   Dec 10 2003, 09:11 PM
- - TinkerGnome   I'd like to see a system or caveat to a system...   Dec 10 2003, 09:20 PM
- - Austere Emancipator   QUOTE (TinkerGnome)I'd like to see a system or...   Dec 10 2003, 09:47 PM
- - Arethusa   Thing is, it's kind of hard to figure out wher...   Dec 10 2003, 10:07 PM
- - Austere Emancipator   QUOTE (Arethusa)A level IIIA vest may stop a 9mm r...   Dec 10 2003, 10:26 PM
- - Kagetenshi   Yeah, that looks like a club that should do stun, ...   Dec 10 2003, 11:10 PM
- - Diesel   I thought it was going to be a motherfucking mace....   Dec 11 2003, 01:04 AM
- - Austere Emancipator   Oops. I always though maces did Physical in SR. Ne...   Dec 11 2003, 01:15 AM
- - Herald of Verjigorm   A proper example of "all clubs do stun" ...   Dec 11 2003, 01:20 AM
- - Kagetenshi   So true. ~J   Dec 11 2003, 01:27 AM
- - Austere Emancipator   That would be a Spiked Mace, which does (Str+1)M P...   Dec 11 2003, 01:31 AM
- - Arethusa   One possible solution for the club thing is to rul...   Dec 11 2003, 04:20 AM
- - Kagetenshi   Actually, the only instance in which you can catag...   Dec 11 2003, 04:23 AM
- - Diesel   QUOTE (Herald of Verjigorm @ Dec 10 2003, 05:...   Dec 11 2003, 08:13 AM
- - Kagetenshi   ...Did he just say that? ~J   Dec 11 2003, 08:16 AM
- - mfb   fo' sheezy.   Dec 11 2003, 08:38 AM
- - Austere Emancipator   QUOTE (Kagetenshi)Adding in a mechanic for nonpene...   Dec 11 2003, 01:20 PM
- - Kagetenshi   Ok, I missed that part. ~J the not-infallible (wh...   Dec 11 2003, 07:01 PM
- - Austere Emancipator   QUOTE (Kagetenshi)~J the not-infallible I'm s...   Dec 11 2003, 07:22 PM
- - Req   No, there's enough of us out there that do som...   Dec 11 2003, 08:18 PM
- - Austere Emancipator   What does your system look like, then? I don't...   Dec 11 2003, 09:43 PM
- - Req   If that last post was aimed at me...which I'm ...   Dec 12 2003, 06:10 PM
- - Dogsoup   Nice n' simple Reg, played SLA Industries much...   Dec 12 2003, 06:34 PM
- - Kagetenshi   It's Req, REQ. ~J   Dec 12 2003, 06:40 PM
- - Austere Emancipator   Yup, it was aimed at you. That looks about as simp...   Dec 12 2003, 07:15 PM
- - Req   Dogsoup - what's SLA Industries? K - you da m...   Dec 12 2003, 09:25 PM
- - nezumi   I'm surprised no one has brought up 1st editio...   Dec 12 2003, 09:42 PM
- - Kagetenshi   The problem with those is things like the rifles. ...   Dec 12 2003, 09:47 PM
- - Austere Emancipator   QUOTE (Req)(you don't by chance have any relat...   Dec 12 2003, 10:00 PM
- - Req   QUOTE Nope, I had no idea there had been anyone ar...   Dec 12 2003, 10:09 PM
- - gknoy   QUOTE (Austere Emancipator) However, if you took t...   Dec 12 2003, 10:47 PM
- - Diesel   Weeeell, I've been dicking around with this, m...   Dec 13 2003, 01:06 AM
- - Austere Emancipator   Ah, so the CODE command is the key! Okay now, ...   Dec 13 2003, 03:32 AM
- - Hero   Ah, me have to say those that think most sniper ri...   Dec 13 2003, 03:52 AM
- - Austere Emancipator   QUOTE (Hero) Ah, me have to say those that think m...   Dec 13 2003, 03:55 AM
- - Austere Emancipator   Finally... Notepad Is Your Friend.   Dec 13 2003, 04:00 AM
- - Diesel   Wow, I didn't see your dilly-o up there, I...   Dec 13 2003, 09:06 AM
- - Austere Emancipator   QUOTE I'm going to use a hit location system, ...   Dec 13 2003, 12:47 PM
- - Diesel   That must have been it.   Dec 13 2003, 10:42 PM
- - Diesel   Did I miss your hit location system too? Or have ...   Dec 13 2003, 11:13 PM
- - Austere Emancipator   Didn't post it, since no one seemed very inter...   Dec 13 2003, 11:54 PM
- - Diesel   Neat-o. This might discourage John Woo bloodbaths...   Dec 14 2003, 12:53 AM
- - Austere Emancipator   Oh, it does. It certainly does...   Dec 14 2003, 01:07 AM
- - Diesel   Update: Hold-outs, Light Pistols, Machine Pistols...   Dec 14 2003, 06:53 AM
- - Austere Emancipator   Oh I don't mind it being there. However, to ma...   Dec 14 2003, 12:05 PM
- - Req   OK, weekend off = no posts from me. Back in the s...   Dec 15 2003, 09:58 PM
- - Austere Emancipator   I spy new calibers... 9x21 IMI: AFAIK, it fires t...   Dec 16 2003, 12:05 AM
- - Diesel   Alright, weapons assigned calibers. This was a mu...   Dec 16 2003, 07:08 AM
- - mfb   "so, steve... you COR-BON that chick last nig...   Dec 16 2003, 10:47 AM
- - Austere Emancipator   You know, Raygun has a list on his site that would...   Dec 16 2003, 12:55 PM
- - Diesel   AE: You keep making sense, I'll keep plugging...   Dec 16 2003, 03:14 PM
- - Austere Emancipator   Right, back to business. The hold-outs look good....   Dec 16 2003, 04:12 PM
- - Diesel   Read through, followed most if not all modificatio...   Dec 16 2003, 11:23 PM
- - Austere Emancipator   Right, /me is back. No spoilers today, sorry. Oo...   Dec 17 2003, 02:12 AM
- - Raygun   QUOTE (Austere Emancipator)I've always wondere...   Dec 17 2003, 05:22 AM
- - Fu-Man Chu   I know a bunch of people hated the old Staging num...   Dec 17 2003, 06:14 AM
- - Diesel   Maybe I like Nazi-wannabes. Actually a character ...   Dec 17 2003, 07:13 AM
- - Austere Emancipator   QUOTE (Raygun)Well, with a lot of these calibers, ...   Dec 17 2003, 11:43 AM
- - Raygun   Both Chinese pistols fire an inherently subsonic c...   Dec 17 2003, 09:21 PM
- - Austere Emancipator   Now that I didn't know. I got the impression t...   Dec 17 2003, 11:40 PM
- - Raygun   As far as I'm aware, both the Type 64 and Type...   Dec 19 2003, 01:03 AM
- - Austere Emancipator   Figures. You'd think Jane's would get thei...   Dec 19 2003, 01:28 AM
- - Diesel   http://www.geocities.com/industriallegion/remake.h...   Dec 19 2003, 02:30 AM
- - Raygun   QUOTE (Austere Emancipator)Figures. You'd thin...   Dec 19 2003, 04:30 PM
- - Austere Emancipator   About the 5.6mm Flechette rounds: The last 6 hours...   Dec 20 2003, 03:02 AM
- - Diesel   My characters are currently going out of their res...   Dec 20 2003, 06:11 AM
- - Austere Emancipator   I was going to start converting Raygun's guns ...   Dec 20 2003, 04:17 PM


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