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Target ![]() Group: Members Posts: 13 Joined: 24-April 08 From: Kansas City, MO Member No.: 15,927 ![]() |
I don't know about the rules of this forum, but I decided to leave the word "ass" out of the title of this post, but I'll say it again. This community kicks ass.
I have had a ton of people send me IMs saying they would be more than happy to help me out with my session, which is MUCH appreciated. Only problem is, we didn't really get started Saturday. So far my group consists of 4 other players and myself. Last saturday they came over, and I let them all know my rule where I was going to not use resourced as first is now nullified, they were scouring the book, learning rules and whatnot. I went out and photocopied some important charts and whatnot out of the book, plus the pre-made characters to test run this week/weekend. I also printed off one of the missions that I found online. Since I am new to this, I kind of did an eenie-meenie-minee-mo on it and just nabbed one. Looks like it might be a decent mission to playtest. I am going to have them run this mission (which they can get a total of 7 karma off of if everything goes right) and let them carry over all karma they get with using the premades in this mission to their actual characters. But I do have a dessenter in the group. He argues minus dice to your total dicepool doesn't make sense. (I think he is still stuck in Vampire mode; in Vampire, you have a difficulty system with d10 dice. Roll 5 dice, dif 7, all 7,8,9,10 are hits, anything below don't count, all 1s negate a die) He states that the dice modifiers don't make sense for people who don't min max, and he cited the rules for full auto as an example. He states that just to pop off a full auto, that is -9 dice right there, minus any further factors. His reasoning this doesn't make sense is this: He relates it to why real life terrorists use fully automatics. He says that terrorists arn't normally formally trained, so they throw AKs at them, using the logic AK-47s spit out more bullets, thus making it easier to hit something. He says keep in mind the level the book says is professional is 3, so taking that plus 3 agility = 6, minus just the -9 dice, and you are left with just 1 dice to roll with with a fully automatic hellstorm. Now, granted, I've fired a fully automatic weapon in FA more before, and yeah, they are a pain to handle. If you spray and pray, I think 1 dice reflects this pretty accurately. I personally like the way the game operates, but he seems to think that it isn't balanced. He also states you have a pretty high chance of rolling a glitch with just 1 dice, which you do. I told him if you critical glitch on a 1 dice roll, I would be a bit more lenient with the outcome of a glitch. For example, if you have 10 dice to roll with, and you critical glitch, man luck really doesn't like you today, and something extremely bad happens (IE gun exploding, innocents shot, something REALLY bad). With 1 dice roll, i would chalk that more up to chance. (gun jam, maybe shoot a team mate if they are being stupid and running near the area of fire) I am at work now, and I will post a bit more here in a few minutes...to be continued |
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Lo-Fi Version | Time is now: 11th February 2025 - 12:57 AM |
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