Do ALL Munchkins use Caspule Rounds?, A study on capsule round and chemicals.. |
Do ALL Munchkins use Caspule Rounds?, A study on capsule round and chemicals.. |
Jan 5 2004, 05:54 PM
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Moving Target Group: Members Posts: 128 Joined: 19-March 03 Member No.: 4,292 |
I have some questions related to capsul rounds.
1) Do you think capsul rounds are the most effective rounds vs. metahumans too? You fire gel rounds (without increased chances for knockdown) and can deliver a chemical/compound ==> Possibility to inflict 2 stun damages with 1 round. Most of my characters carry a SA Puzzler (Conceal 6, 6L) and a clip of capsul rounds with Gamma-scopolamine+DMSO. If you need to get down an enemy: He must resist 6L(stun)+10D(stun). Its very hard to get those 10s to stage damage down and i have a second shot too... 2) What chemicals are the best for capsul rounds? The problem with capsule round is the money. A 12-shot clip for the SA Puzzler cost 3720 :nuyen:. More then you might get for the run ;-) So here are my favorite compounds: a. Gamma-scopolamine: Immediate, 10D stun, 300 :nuyen:, 3-X b. Narcoject: Immediate, 6D stun, 150 :nuyen:, legal c. Neuro-stun VIII: 1 combat turn, 6S, 20 :nuyen:, 6P-X d. CS/Tear Gas: 1 combat turn, Special, 10 :nuyen: 8P-X e. Nausea Gas: 5 combat turns, Special, 10 :nuyen: Legal a/b: Perfect for special situations there you need the enemy unconsious very fast, if you don't get enough money try b. a is better for trolls and high Body opponents. c: If fired in an burst you deliver 3 doses of the chemical, so rules for additional doses apply ==> 2 dose: damage from S to D ==> 3 dose: power from 6 to 7. Effective damage to resist: 7D stun. So you get the same effect as with b, but pay 1/5 price. [You need a burst weapon, its better if you have less recoil, consider the Ares ELD-AR (no recoil, build in surpressor).] d/e: Those chemicals have some nasty side effects. You suffer a -3/-5 TN modifier - 1 per Body(5), so after 1 combat round your opponents will have a hard time to hit you. A burst with 1 capsule round CS Gas, 1 round Nausea Gas and 1 round Neuro-stun VIII can be very nasty... 3) How can your PC get better in resisting chemicals? I see the following possibilities: Biomonitor + Injectors + Antidote, high Body, Armor modification: chemical seal? Any other good combos? Whats your opinon? Do you use chemicals too? |
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