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> NPC assassins, Got a PC with the "Wanted" Negative Quality
raggedhalo
post Jan 23 2009, 10:54 AM
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Hi folks,

One of the PCs in my campaign, a troll wujen who recently learnt the Sacrificing metamagic from a free spirit and thus changed his Mentor Spirit from Wong Fei Hung (Dog) to Yanluo Wang (Dark King) has the Wanted Quality from Runner's Companion, whereby there's a bounty on his head set by the Smoke Circle Society.

He's a 400BP character with ~120 Karma, so I've created some assassins as Superior characters, per the rules in the BBB (600BP and 150 Karma). They'll come after him individually, probably while he's with the team, but I'm looking for critiques of the sheets and any ideas for tactics.

This is the first one, very loosely based on Samas Aran:

[ Spoiler ]


The second one started off inspired by Jubal Early from Firefly but went in a really different direction somewhere along the line:

[ Spoiler ]


I'm thinking of also making a demolitions expert, who specialises in setting people's vehicles to explode with them in (in effect adding a Termination System to their vehicles and setting it off remotely when they get in). Probably a dwarf.

My thought is that I'd take the Leon approach, getting closer and closer to the target with each failed attempt; so first the demolitions, then the sniper, and eventually the unarmed guy. There's supposed to be an attempt every other mission or so, so given the shape of my campaign I'd love suggestions for another attempt between the sniper and the unarmed guy...
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Posts in this topic
- raggedhalo   NPC assassins   Jan 23 2009, 10:54 AM
- - Ryu   Use the second one, modified to be a pure adept or...   Jan 23 2009, 11:06 AM
- - ElFenrir   Yeah; at least close-combat, the folks have a chan...   Jan 23 2009, 11:22 AM
- - raggedhalo   Thanks, Ryu. As I can add up to 30 Karma to the s...   Jan 23 2009, 11:32 AM
- - Artemis   I ran a mission recently with a 300BP sniper with ...   Jan 23 2009, 11:45 AM
- - Browncoatone   Agreed. Use the close combat guy but, as Captain J...   Jan 23 2009, 11:50 AM
- - The Jake   Option #2 for sure. High powered snipers are no c...   Jan 23 2009, 01:40 PM
- - InfinityzeN   Snipers and Demo are "No-Goes" almost al...   Jan 23 2009, 02:19 PM
- - raggedhalo   OK, then, over the weekend I worked on these folks...   Jan 26 2009, 11:14 AM
- - Ryu   QUOTE "One of the PCs in my campaign, a troll...   Jan 26 2009, 12:28 PM
- - raggedhalo   My thinking behind making the Demolitions guy as g...   Jan 26 2009, 12:36 PM
- - Kev   I'll agree with the close-combat make. The mag...   Jan 26 2009, 03:00 PM
|- - InfinityzeN   QUOTE (Kev @ Jan 26 2009, 10:00 AM) You k...   Jan 26 2009, 06:52 PM
- - IceKatze   hi hi Snipers and demolitions people aren't s...   Jan 26 2009, 07:09 PM
|- - JeffSz   QUOTE (IceKatze @ Jan 26 2009, 02:09 PM) ...   Jan 26 2009, 10:33 PM
|- - Kev   QUOTE (JeffSz @ Jan 26 2009, 05:33 PM) On...   Jan 26 2009, 11:02 PM
- - Pendaric   Interm level gun fu assassin or throwing adept. Or...   Jan 26 2009, 07:24 PM
- - ChipheadCharley   I would personally do it in escalating stages. My ...   Jan 26 2009, 09:00 PM
- - IceKatze   hi hi While using the Hand of God rule traditiona...   Jan 26 2009, 11:24 PM
- - hyzmarca   Actually, the correct use of Edge would be to burn...   Jan 26 2009, 11:57 PM
- - Pendaric   Or a group or four phys adepts, three of which sac...   Jan 27 2009, 06:37 PM
- - Fix-it   if I might make a suggestion, I would postulate t...   Jan 27 2009, 06:57 PM
- - The Jake   One of my players has this flaw, but the backstory...   Jan 28 2009, 06:07 AM


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