Jan 25 2009, 05:09 AM
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Moving Target ![]() ![]() Group: Members Posts: 504 Joined: 8-November 05 From: North Vancouver, BC Member No.: 7,936 |
Hey, haven't played or posted on here in years, but dusted off my copy of the sr4 rulebook I got, and picked up most of the core books at discount when my local store went out of business.
Anyways, now that I am done blabbing on about nothing, a few friends and me had an idea to play a fallout based rpg since both of them had recently gotten a copy of fallout 3 and finished it. Since I am the only person in the group to know the majority of the rules, let alone to have played all 3 of the games and know the most fluff, I have been given the job of being the gm of the game. I am looking for any ideas as to how to run the game? Should I let them do what they want, have certain npc's give them jobs like shadowruns, let them go hunting, start a gang/town etc? Any advice would be great as I have a few ideas, but it looks like they may be exhausted out pretty fast depending on what they want to do. |
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Drace Fallout RPG Jan 25 2009, 05:09 AM
Matsci The Real Fallout RPG Jan 25 2009, 06:02 AM
Drace yes, I know about that project, but as you can see... Jan 25 2009, 06:33 AM
hobgoblin was not the first fallout supposed to use GURPS, u... Jan 25 2009, 01:58 PM
Dumori i still uses heavly modded GURPS the disagreement ... Jan 25 2009, 04:16 PM
Wounded Ronin OP, it's called GURPS. That system is t3h pwn... Jan 25 2009, 06:20 PM
Drogos Well, since you are wanting to use SR4 rather than... Jan 26 2009, 01:27 PM
Drace Drogos, thanks for all the suggestions, saved my a... Jan 27 2009, 07:13 PM![]() ![]() |
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