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Moving Target ![]() ![]() Group: Members Posts: 105 Joined: 20-April 06 From: La Islas de Republica de Bananas (Philippines) Member No.: 8,488 ![]() |
Okay, in our game yesterday a couple of situations came up.
Situation #1 My players hit a little snag when their Troll Street Sam went down (due to a series of improbably bad rolls to the point where even after all 4 edge was spent by the PC, the troll still went down to pretty much almost dead and unconscious ... from a sniper round). The other PCs wanted to carry him off, however, the two other strong arms of the party (twin Ork street sams) were covering the party so the remaining 5 PCs (Face/Infiltrator STR 2; Hacker/Rigger STR 2; Shaman STR 2; Hacker/Infiltrator STR 2; and Face/Investigator STR 3) tried to carry him. Looking at the Troll street sam's sheet, his weight was listed at 350kg. However, that's when I noticed that his bone density augmentation 4, his dermal sheathing, and the rest of his strapped on gear would (and should) add to quite a bit of weight. Question: What the heck would the combined carrying capacity of those 5 (averages at 2 STR) be and what the heck is the weight of the troll (sans gear assuming they cut it all off)? The solution I used was that they could drag him off at a movement rate of 1 meter per turn. I'm not happy with it, and neither are my players. Situation #2 The two hackers (for some really strange reason) decided that after downloading the paydata they were supposed to "retrieve" from the target company, that they'd ... browse for more. The data node they were in also had some details on some hanky panky by a corp big-wig (VP of an AA corp) that was being utilized by his competitor to pressure him into dropping his company's bid against the target company (not connected with the run at the time). The two decided to blackmail the gent, by sending him copies via email ... again, for an unknown reason, they decided to do it directly from the team's hideout. I decided that the VP would hire a runner team to ... eliminate the info. So when he contacted his fixer, guess whom the fixer decided to use to trace the two hackers and ... silence them. Yup the rest of the team (actually, the 2 faces were the only ones who met with the client, the rest of the team almost always stays out of sight as backup). Now this is not even close to linked to their current run (it was supposed to be the backdrop for another run a few game weeks down the road), so we ended the game as Mr. "Johnson" gave their offer, to give the PCs a chance to think about what they were going to do. Question: Should I GM fiat it so that the two hackers didn't get the paydata? |
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Lo-Fi Version | Time is now: 12th August 2025 - 10:55 AM |
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