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> Capsule Rounds, ! shot take down
Moomin
post Feb 27 2009, 03:56 PM
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I've brought this upon myself in a way, I helped my friend write a gun adept character to be part of our team. The campaign we were playing fell through and now I'm having to GM this monster that I helped create. He's really skilled and has a bunch of adept powers and qualities that help with the shooting, I was really pleased with it when I thought he was going to be fighting with me.

Anyway, he's started using capsule rounds filled with power 10 knockout compound (I can't remember what it is, maybe Narcojet?). How does the combined damage work? We've been playing it that the capsule rounds inflict damage as gel rounds would, and then once the NPC has resisted against that they then have to resist 10DV on just their body (none of them have had chamical seal armour so far but I think it's going to become a lot more common soon). It's taking everyone down in 1 shot since he doesn't miss, is this right? I can't see where we're going wrong if it isn't.
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Posts in this topic
- Moomin   Capsule Rounds   Feb 27 2009, 03:56 PM
- - Sir_Psycho   Capsule rounds are basically like paintball rounds...   Feb 27 2009, 04:01 PM
- - crizh   QUOTE (Moomin @ Feb 27 2009, 03:56 PM) I...   Feb 27 2009, 04:46 PM
- - InfinityzeN   Correct but the cost per shot is going to be insan...   Feb 27 2009, 04:53 PM
- - Browncoatone   Yeah I designed a girl gun bunny that used the sam...   Feb 27 2009, 05:01 PM
- - Tiger Eyes   We're working on getting capsule rounds filled...   Feb 27 2009, 11:26 PM
|- - Beetle   QUOTE (Tiger Eyes @ Feb 27 2009, 06:26 PM...   Feb 28 2009, 01:36 AM
|- - Oenone   QUOTE (Tiger Eyes @ Feb 27 2009, 11:26 PM...   Feb 28 2009, 03:35 PM
- - Wiggles Von Beerchuggin'   Alternatively, you could always deal with him by m...   Feb 27 2009, 11:42 PM
|- - Darth Phylos   QUOTE (Wiggles Von Beerchuggin' @ Feb 28 ...   Mar 3 2009, 05:58 AM
- - Moomin   Ok, seems we've been playing it right, I'l...   Feb 28 2009, 10:49 AM
- - crizh   Nantidotes or Genetic Immunity are both good count...   Feb 28 2009, 02:26 PM
- - Shinobi Killfist   I am probably going to be using them for my gang l...   Feb 28 2009, 06:47 PM
- - Jaid   the super squirt is just a watergun. capsule roun...   Feb 28 2009, 07:07 PM
|- - BlueMax   QUOTE (Jaid @ Feb 28 2009, 11:07 AM) the ...   Feb 28 2009, 07:12 PM
- - BishopMcQ   Yes, but they fall out of practice and lose the sk...   Feb 28 2009, 07:41 PM
- - TheOOB   Narco/DSMO capsule rounds are a great little trick...   Mar 1 2009, 03:43 AM
- - Browncoatone   QUOTE can afford to use those with suppresive fire...   Mar 1 2009, 05:16 AM
- - Falanin   People targeted by a contact-vector toxin get impa...   Mar 3 2009, 02:44 AM
|- - crizh   QUOTE (Falanin @ Mar 3 2009, 02:44 AM) Pe...   Mar 3 2009, 02:59 AM
- - Shrapnel   I'd say let him have his fun... He came up wi...   Mar 3 2009, 05:13 AM
- - Crusher Bob   Don't immediate effect toxins still take a rou...   Mar 3 2009, 08:16 AM
|- - crizh   QUOTE (Crusher Bob @ Mar 3 2009, 08:16 AM...   Mar 3 2009, 08:26 AM
|- - AllTheNothing   QUOTE (crizh @ Mar 3 2009, 09:26 AM) That...   Mar 3 2009, 09:30 AM
- - TheOOB   If stealth is your game, either shock rounds or su...   Mar 3 2009, 09:45 AM
- - AllTheNothing   QUOTE (TheOOB @ Mar 3 2009, 10:45 AM) If ...   Mar 3 2009, 10:43 AM
- - Mäx   QUOTE (AllTheNothing @ Mar 3 2009, 12:43 ...   Mar 3 2009, 10:47 AM


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