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GunnerJ
post Jan 9 2004, 06:29 PM
Post #1


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Hunter's Arrow
Type: P Target: 4 Dur: I Range: LOS Drain: +1(DL+1)
Hunter Strike
Type: P Target: 4 Dur: I Range: LOS Drain: +1(DL+2)

Hunter's Arrow is an elemental manipulation spell what creates an arrow and sends it at a target, doing damage with a power equal to the spell's Force and a level chosen by the caster. If a living target takes damage, he/she must resist a stun poison with the same effects as Narcojet. Non-living targets do not have to resist poison if damaged, and may double their impact armor rating for resisting damage from the spell.

Hunter Strike is an area effect version of Hunter's Arrow which assaults an area within line of sight of the caster with darts, arrows, and spears which seem to come out of nowhere. As above, non-living target double their impact armor rating for resisting damage from the spell, and living targets must resist Narcojet-equivalent poisoning if damaged.

These spells are favored by predatory, combative, and hunter totems, idols, and loa (such as Shark, Wolf, Lion, Dragonslayer, Wild Huntsman, or Ogoun), and at the GM's discretion, a shaman using them may gain an additional D6 for the sorcery test if his/her totem is judged to be of that type, unless the totem already imparts a dice bonus for Combat Spells, in which case use that bonus instead. Conversely, peaceful or "prey" type totems, idols, and loa (such as Dove, Dolphin, Rat, Stream, Unicorn, or Agwe) disfavor these spells. If the GM allows the bonuses described above, then totems of this type lose a D6 on the sorcery test when casting this spell, unless they already have a disadvantage for Combat Spells, in which case use that modifier.

Any arrows, darts, or spears created by the spell dissapear after one combat turn, unless they are lodged in a target, in which case they dissapear one combat turn after being removed from the target.
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Posts in this topic
- GunnerJ   Spell Idea   Jan 9 2004, 06:29 PM
- - Kagetenshi   Interesting, but leaving a few problems. Theoretic...   Jan 9 2004, 06:32 PM
- - GunnerJ   QUOTE (Kagetenshi @ Jan 9 2004, 06:32 PM) Int...   Jan 9 2004, 06:38 PM
- - Kagetenshi   Fair enough; I suppose the little details that wou...   Jan 9 2004, 06:49 PM
- - Rev   The power of the poison should still be force(dl) ...   Jan 9 2004, 06:56 PM
- - Zazen   The flavor of an arrow/dart/spear barrage spell is...   Jan 9 2004, 07:04 PM
- - GunnerJ   Rev: QUOTE The power of the poison should still b...   Jan 9 2004, 07:11 PM
- - Rev   Ahh missed the part about needing to damage the ta...   Jan 9 2004, 07:19 PM
- - Zazen   I think a Knockout Poison elemental manipulation w...   Jan 9 2004, 07:25 PM
- - Herald of Verjigorm   Double elemental effect, stun toxin (only affects ...   Jan 9 2004, 07:54 PM
- - OurTeam   First, I dislike the idea of a spell causing two d...   Jan 9 2004, 10:51 PM
- - Fortune   QUOTE (Rev) Personally I think all the damaging ma...   Jan 10 2004, 12:47 AM
- - Jason Farlander   QUOTE (OurTeam)Second, narcoject is a complex comp...   Jan 10 2004, 12:51 AM
- - OurTeam   QUOTE (Jason Farlander) would you say that a reaso...   Jan 10 2004, 01:21 AM
- - Kagetenshi   Problem with a Create Gold or even Create Lead man...   Jan 10 2004, 02:02 AM
- - GunnerJ   QUOTE (Kagetenshi) Problem with a Create Gold or e...   Jan 10 2004, 02:08 AM
- - toturi   QUOTE (GunnerJ) QUOTE (Kagetenshi @ Jan 10 20...   Jan 10 2004, 02:28 AM
- - GunnerJ   I don't follow.   Jan 10 2004, 03:33 AM
- - Glyph   I think my biggest problem with the spell is that,...   Jan 10 2004, 03:34 AM
- - OurTeam   I don't mind Create Gold, or Create Lead, as i...   Jan 10 2004, 05:36 AM
- - Lilt   QUOTE ("Elemental Effects @ P56,MitS...   Jan 10 2004, 10:08 PM
- - GunnerJ   QUOTE I think my biggest problem with the spell is...   Jan 11 2004, 02:48 AM
- - mfb   the poisoning effect should be based on the force ...   Jan 11 2004, 05:26 AM
- - Glyph   When I said it was overpowered, I meant in compari...   Jan 11 2004, 06:34 AM
- - Lilt   I, personally, am not sure how broken it would be ...   Jan 11 2004, 10:54 AM
- - Panzergeist   Can't be done. You can't create matter ou...   Jan 12 2004, 08:21 AM
- - Herald of Verjigorm   So what does the spell "create food" do?   Jan 12 2004, 08:32 AM
- - Lilt   QUOTE (Manipulation spell Drain table @ P55,...   Jan 12 2004, 08:34 AM
- - Kagetenshi   Panzergeist: if magic, energy, and matter are inte...   Jan 12 2004, 01:19 PM
- - Panzergeist   Create food? I've never heard of that spell. ...   Jan 12 2004, 08:28 PM
- - Herald of Verjigorm   MitS, 147.   Jan 12 2004, 08:30 PM
- - Austere Emancipator   Magic in the Shadows, page 147. I don't like ...   Jan 12 2004, 08:31 PM
- - Herald of Verjigorm   QUOTE (Austere Emancipator) Damn I'm slow. ...   Jan 12 2004, 08:33 PM


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