Apr 23 2009, 09:04 PM
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Moving Target ![]() ![]() Group: Members Posts: 286 Joined: 5-September 05 Member No.: 7,688 |
I'd like to know what people think are necessary optional rules (from the splat books) and house rules for playing a well-balanced game. I'd also like to know rules you use to clear up inconsistencies/confusions in the books or to resolve situations that come up a lot that the rules don't specifically cover.
Just to throw my hat in the ring, I think Karma creation OR build-point advancement is the way to go. Needs to be seamless between creation/advancement (all BP or all Karma) or people end up creating gimped/overpowered characters right off the bat with little room for improvement. I don't really want to debate the relative merits of each rule. I just want to know which ones you think are indispensable, and why you feel that way. |
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Veggiesama Absolutely necessary optional/house rules Apr 23 2009, 09:04 PM
Draco18s My group has the CHA * 2 free BP of contacts alway... Apr 23 2009, 09:12 PM
BlueMax [Empty Set]
Not a fanboy. I just move my game awa... Apr 23 2009, 09:22 PM
Poison Shadow I never liked that logic is mostly useless for hac... Apr 23 2009, 09:25 PM
Dashifen The biggest problem I've run into is vehicle s... Apr 23 2009, 09:33 PM
Adarael QUOTE (Dashifen @ Apr 23 2009, 02:33 PM) ... Apr 23 2009, 11:29 PM
Tymeaus Jalynsfein QUOTE (Adarael @ Apr 23 2009, 05:29 PM) T... Apr 23 2009, 11:59 PM
Caadium A bit of nostalgia has me using a free bp just for... Apr 23 2009, 10:26 PM
Draco18s QUOTE (Caadium @ Apr 23 2009, 05:26 PM) I... Apr 23 2009, 11:27 PM
Caadium QUOTE (Draco18s @ Apr 23 2009, 03:27 PM) ... Apr 24 2009, 12:09 AM
overcannon We do some interesting things with guns.
SS guns ... Apr 24 2009, 02:29 AM
Caadium QUOTE (overcannon @ Apr 23 2009, 06:29 PM... Apr 24 2009, 03:15 AM
Draco18s Burst fire is faster than 1 bullet a second (comba... Apr 24 2009, 02:40 AM
Zombayz QUOTE (Draco18s @ Apr 23 2009, 06:40 PM) ... Apr 24 2009, 02:55 AM

overcannon QUOTE (Zombayz @ Apr 23 2009, 08:55 PM) N... Apr 24 2009, 10:37 AM

Draco18s QUOTE (overcannon @ Apr 24 2009, 05:37 AM... Apr 24 2009, 01:44 PM
kzt QUOTE (Draco18s @ Apr 23 2009, 08:40 PM) ... Apr 24 2009, 02:58 AM
Tymeaus Jalynsfein QUOTE (kzt @ Apr 23 2009, 07:58 PM) An av... Apr 24 2009, 03:06 AM
kzt We used Frank's character creation rules, we m... Apr 24 2009, 02:54 AM
Tiger Eyes My GM doesn't let us buy successes (but we als... Apr 24 2009, 03:46 AM
The Mack QUOTE (Tiger Eyes @ Apr 24 2009, 12:46 PM... Apr 24 2009, 05:17 AM
Tiger Eyes QUOTE (The Mack @ Apr 24 2009, 01:17 AM) ... Apr 24 2009, 01:50 PM
The Mack QUOTE (Tiger Eyes @ Apr 24 2009, 10:50 PM... Apr 24 2009, 03:01 PM
Malachi A magician must stay conscious from the Drain test... Apr 24 2009, 05:06 AM
Draco18s QUOTE (Malachi @ Apr 24 2009, 12:06 AM) A... Apr 24 2009, 07:52 AM
Dakka Dakka QUOTE (Draco18s @ Apr 24 2009, 09:52 AM) ... Apr 24 2009, 08:53 AM
Muspellsheimr QUOTE (Draco18s @ Apr 24 2009, 12:52 AM) ... Apr 24 2009, 09:02 AM
Veggiesama QUOTE (Muspellsheimr @ Apr 24 2009, 04:02... Apr 24 2009, 11:15 PM
Dakka Dakka One houserule I find essential is, "There is ... Apr 24 2009, 06:46 AM
HentaiZonga I always use the Cha x 2 BP (or Cha x 3 XP) free C... Apr 24 2009, 07:48 AM
Medicineman we use the Optional Matrix Rule
LOG & Skill (... Apr 24 2009, 08:13 AM
Draco18s Ah...I think our table has done away with that rul... Apr 24 2009, 08:56 AM
Blade I have a lot of houserules, but I often forget to ... Apr 24 2009, 09:18 AM
Muspellsheimr Rule 1: If a mechanical effect relies on a GM jud... Apr 24 2009, 09:37 AM
PirateChef QUOTE (Muspellsheimr @ Apr 24 2009, 04:37... Apr 25 2009, 02:55 PM
Psikerlord Our securetech PPP armour uses the standard armour... Apr 24 2009, 11:05 AM
Dakka Dakka QUOTE (Psikerlord @ Apr 24 2009, 01:05 PM... Apr 24 2009, 11:37 AM
Kerrang Since I have one player in the group who almost ex... Apr 24 2009, 05:05 PM
wylie in the game I run, we don't roll intiative
i j... Apr 25 2009, 03:17 AM
kzt That was also suggested by Frank Trollman. Seemed... Apr 25 2009, 03:56 AM
Chrysalis House rules:
The GM's final decision is bind... Apr 25 2009, 05:07 AM
Cain I ask my players to cap their dice pools. For exa... Apr 25 2009, 05:20 AM
Muspellsheimr Shadowrun 4 - House Errata
The above does not inc... Apr 25 2009, 06:22 AM
Rotbart van Dainig QUOTE (Veggiesama @ Apr 23 2009, 10:04 PM... Apr 25 2009, 07:55 AM
Psikerlord @ Dakka Dakka - you're exactly right ... it t... Apr 25 2009, 12:07 PM
Dakka Dakka QUOTE (Psikerlord @ Apr 25 2009, 02:07 PM... Apr 25 2009, 12:27 PM
Larme Catalyst already took care of my #1 house rule by ... Apr 25 2009, 04:01 PM
Draco18s QUOTE (Larme @ Apr 25 2009, 11:01 AM) I m... Apr 26 2009, 04:23 AM
Psikerlord @Dakka dakka. You're right of course. I just t... Apr 26 2009, 05:13 AM
Medicineman QUOTE (Psikerlord @ Apr 26 2009, 12:13 AM... Apr 26 2009, 06:13 AM
Tymeaus Jalynsfein QUOTE (Medicineman @ Apr 26 2009, 12:13 A... Apr 26 2009, 03:49 PM
ornot @muspellheimer: i really don't see where you g... Apr 26 2009, 08:06 AM
Muspellsheimr Rules as Written, if you possess both Cyber & ... Apr 26 2009, 08:32 AM
Larme Ok, I think you're making a mistake with your ... Apr 26 2009, 08:17 PM
ornot I don't think there is a hole in that circumst... Apr 26 2009, 09:12 AM
Muspellsheimr QUOTE (ornot @ Apr 26 2009, 02:12 AM) I d... Apr 26 2009, 07:22 PM
Noirfatale in our game we got a couple house rules:
ground v... Apr 26 2009, 12:45 PM
PirateChef I really like the detective skill group idea, I mi... Apr 26 2009, 01:34 PM
psychophipps Bonuses are dice, penalties are Threshold increase... Apr 26 2009, 01:47 PM
Heath Robinson Whilst I'm in no position to houserule in a ga... Apr 26 2009, 03:20 PM
Larme QUOTE (Heath Robinson @ Apr 26 2009, 11:2... Apr 26 2009, 04:54 PM
Tymeaus Jalynsfein QUOTE (Larme @ Apr 26 2009, 10:54 AM) So,... Apr 26 2009, 05:07 PM
Stahlseele Why not simply use the old Essence/Bio-Index Syste... Apr 26 2009, 07:28 PM
Muspellsheimr What your missing is that I am attempting to expla... Apr 26 2009, 07:39 PM
Stahlseele thus me saying:"use the SR3 Bio-Index" Apr 26 2009, 07:43 PM
Muspellsheimr RAW tells us two things:
1) Lost Essence can neve... Apr 26 2009, 08:38 PM
Larme QUOTE (Muspellsheimr @ Apr 26 2009, 03:38... Apr 26 2009, 09:00 PM
Draco18s QUOTE (Larme @ Apr 26 2009, 04:00 PM) Thi... Apr 26 2009, 09:42 PM
eidolon Yup, you just recalculate the totals and calculate... Apr 26 2009, 08:40 PM
Stahlseele And the SR4 Essence is neither biological, nor met... Apr 26 2009, 08:57 PM
silva Larme is right. There is nothing wrong or retarded... Apr 26 2009, 09:37 PM
ornot Once again, the essence rule is not complicated.
I... Apr 26 2009, 10:02 PM
Draco18s QUOTE (ornot @ Apr 26 2009, 05:02 PM) Why... Apr 26 2009, 11:14 PM
ornot QUOTE (Draco18s @ Apr 27 2009, 12:14 AM) ... Apr 27 2009, 08:09 AM
Muspellsheimr What you are saying is correct, but only half of t... Apr 26 2009, 10:35 PM
eidolon QUOTE (Muspelsheimr)What you are all missing is th... Apr 26 2009, 10:58 PM
silva By the way, I thought about ditching this essence ... Apr 27 2009, 12:37 AM
eidolon You wouldn't be able to cram nearly as much in... Apr 27 2009, 01:14 AM
Tymeaus Jalynsfein I don't see any problem with it, is what we do... Apr 27 2009, 02:44 AM
Inane Imp Ornot,
You seem to have misunderstood. Muspellheim... Apr 27 2009, 08:50 AM
Dakka Dakka QUOTE (Inane Imp @ Apr 27 2009, 10:50 AM)... Apr 27 2009, 09:01 AM
Inane Imp QUOTE (Dakka Dakka @ Apr 27 2009, 10:01 A... Apr 27 2009, 09:05 AM
Stahlseele Either use the one Essence hole thingie that can b... Apr 27 2009, 09:09 AM
Writer I'm jumping into this a little late, but, wher... Apr 27 2009, 01:36 PM
Stahlseele That with the two holes is in either an errata or ... Apr 27 2009, 01:50 PM
Dakka Dakka QUOTE (Writer @ Apr 27 2009, 03:36 PM) Th... Apr 27 2009, 02:34 PM
Caadium I actually don't see this as overly complex an... Apr 27 2009, 02:56 PM
Stahlseele Yeah, as if mundanes were not gimped enough allrea... Apr 27 2009, 03:55 PM
Larme QUOTE (Stahlseele @ Apr 27 2009, 10:55 AM... Apr 27 2009, 06:42 PM
Malachi QUOTE (Larme @ Apr 27 2009, 12:42 PM) ...... Apr 27 2009, 07:17 PM
ornot Dear gods people. Am I so completely incomprehensi... Apr 27 2009, 05:04 PM
Muspellsheimr Yes, except for a few key things.
1) The bioware ... Apr 27 2009, 05:45 PM
Dunsany QUOTE (Muspellsheimr @ Apr 27 2009, 01:45... Apr 27 2009, 07:32 PM
sds Muspell, I think that Ornots point - which I happe... Apr 27 2009, 07:05 PM
Muspellsheimr QUOTE (sds @ Apr 27 2009, 12:05 PM) When ... Apr 27 2009, 07:26 PM
Larme QUOTE (Muspellsheimr @ Apr 27 2009, 02:26... Apr 27 2009, 08:09 PM
sds Okay, not surprisingly I don't agree with you ... Apr 27 2009, 07:48 PM
deek Here's a couple of mine:
Movement Rules
Move... Apr 27 2009, 09:02 PM
Dreadlord I have Movement House Rules in my game as well.
I... Apr 27 2009, 09:26 PM
Inane Imp From the 'Can a rating 1 Commlink run programs... Apr 27 2009, 11:27 PM![]() ![]() |
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