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Target ![]() Group: Members Posts: 2 Joined: 30-April 09 Member No.: 17,123 ![]() |
o/
I currently play a really bad person with a Barret so I checked current sniper-records and todays winner is an ami with a ~2,800m body-hit on an afghani *coff*... Now how to proceed, cause current max-distance (extreme, 1.500m, -3d, SR4ed) for sniper-guns seems a bit oldschool. - do nothing, live with it cause snipers are already a hell for GMs - change the current distances, so they meet 3k - "-4d and a 4th distance category" for snipers? We don't really want to make these things even more deadly than they already are so my GM took the last suggestion with the requirement, that you need to aim at every target to reflect calculating wind and stuff. Problem: here's my Krav Manga-Master, aiming becomes a free action and we're back where we started... Suggestions? Maybe a new ammo-type which can be used (only) for this over-extreme ranges? Which penalities should be used then? thanx in adv. |
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Lo-Fi Version | Time is now: 27th July 2025 - 03:17 AM |
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