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> Awakened character karma loss
rathmun
post May 16 2009, 03:13 AM
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Could someone actually involved with the line explain to me the logic of having ways for an awakened character to Permanently LOSE Karma?!?! Or how about setting things up so that buying the same set of improvements in different orders changes the karma cost of them?!?

Seriously, I don't understand. I can understand having to pay karma to attune to a focus, but permanently losing the karma you spent if you ever decide to upgrade, or if the focus is destroyed makes no sense. The system as written discourages the use of foci until you can afford to get one at the maximum possible rating, because if you get a small one, then the karma spent on it is a damned waste when you upgrade. It's like making the party gun bunny pay karma to be allowed to fire that pistol, and then not letting it apply to using any other pistol. Oh, and also taking the karma away permanently if that pistol is destroyed.


Another Awakened character karma FUBAR, why is it that raising an attribute that's been affected by the improved attribute adept power costs an amount of karma that is relative to the augmented attribute? this doesn't happen when you use bioware attribute augmentations, so why is the improved attribute power so gimped? For example.

Say an adept has an agility of 4, before any augmentations or Karma expenditure.

If they raise their agility with karma, and then with improved agility, they pay 25 karma, and .75 power points.
If the raise their agility with improved agility, and then with karma, they pay .75 power points, and 30 karma.

Ok, now lets use a character with bioware augmentations, still 4 agility before any changes.

muscle toner, and then raise agility with karma, 25 karma, 8,000 (IMG:style_emoticons/default/nuyen.gif)
raise agility with karma, and then muscle toner, 25 karma, 8,000 (IMG:style_emoticons/default/nuyen.gif)

Wait a minute, I bought the same two things both ways, but depending on which order I buy them in the karma cost varies. But only for the adept power. This is BS.
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Posts in this topic
- rathmun   Awakened character karma loss   May 16 2009, 03:13 AM
- - Chibu   Well let's slow down here a sec. (First of all...   May 16 2009, 03:30 AM
|- - rathmun   QUOTE (Chibu @ May 15 2009, 09:30 PM) Wel...   May 16 2009, 03:54 AM
- - Ancient History   QUOTE Could someone actually involved with the lin...   May 16 2009, 03:58 AM
|- - Muspellsheimr   QUOTE (Ancient History @ May 15 2009, 09...   May 16 2009, 04:11 AM
|- - rathmun   QUOTE (Ancient History @ May 15 2009, 09...   May 16 2009, 04:23 AM
|- - Ancient History   QUOTE (rathmun @ May 16 2009, 04:23 AM) T...   May 16 2009, 05:06 AM
|- - Muspellsheimr   QUOTE (Ancient History @ May 15 2009, 10...   May 16 2009, 05:34 AM
||- - Mäx   QUOTE (Muspellsheimr @ May 16 2009, 08:34...   May 16 2009, 07:18 AM
||- - ArkonC   QUOTE (Muspellsheimr @ May 16 2009, 07:34...   May 16 2009, 06:42 PM
|- - hyzmarca   QUOTE (Ancient History @ May 16 2009, 01...   May 16 2009, 07:41 AM
- - HappyDaze   A very simple houserule to address the issue of Im...   May 16 2009, 04:13 AM
- - Maelstrome   i use the money/karma exchange. with that in place...   May 16 2009, 05:01 AM
- - DireRadiant   Think about all the karma I lose when my character...   May 16 2009, 05:15 AM
|- - Stahlseele   QUOTE (DireRadiant @ May 16 2009, 07:15 A...   May 16 2009, 08:10 AM
- - rathmun   QUOTE (Maelstrome @ May 15 2009, 11:01 PM...   May 16 2009, 05:28 AM
|- - Jaid   QUOTE (rathmun @ May 16 2009, 12:28 AM) A...   May 16 2009, 05:57 AM
- - HappyDaze   QUOTE Also, as written foci other than power, sust...   May 16 2009, 06:02 AM
|- - rathmun   QUOTE (HappyDaze @ May 16 2009, 12:02 AM)...   May 16 2009, 06:07 AM
- - HappyDaze   Sorry, I somehow misread your list to say that tho...   May 16 2009, 06:13 AM
- - Machiavelli   No, he´s absolutely right. The power IS still cra...   May 16 2009, 08:14 AM
- - Maelstrome   in sr3,believe its mr johnsons little black book. ...   May 16 2009, 04:01 PM
|- - Muspellsheimr   QUOTE (Maelstrome @ May 16 2009, 10:01 AM...   May 16 2009, 04:36 PM
- - Jaid   QUOTE (HappyDaze @ May 16 2009, 02:02 AM)...   May 16 2009, 04:45 PM
- - Mikado   QUOTE (rathmun @ May 15 2009, 11:13 PM) S...   May 16 2009, 07:21 PM
- - PirateChef   Heh, most of the time in our games we have problem...   May 16 2009, 08:50 PM
- - rathmun   There's still the problem with the fact that t...   May 16 2009, 09:40 PM
- - Muspellsheimr   QUOTE (ArkonC @ May 16 2009, 11:42 AM) Ac...   May 16 2009, 10:30 PM
|- - PirateChef   QUOTE (Muspellsheimr @ May 16 2009, 05:30...   May 17 2009, 03:26 AM
- - paws2sky   QUOTE (Ancient History @ May 16 2009, 01...   May 18 2009, 07:58 PM


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