Jul 14 2009, 10:34 PM
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Moving Target ![]() ![]() Group: Members Posts: 317 Joined: 7-June 09 From: Scotland Member No.: 17,249 |
For the last few weeks me and my GM have been throwing together some custom rules for my Technomancer. Ever since I read the rules for Ally Spirits in Street Magic I wanted my Technomancer to have a Matrix equivalent. When I heard Technomancers got a good bit of page property in Unwired I was excited, hoping I would get my Ally Sprite. Nope, but of well, it brought lots of other fun things. So instead I decided to write up my own rules for creating such an Ally Sprite. I decided to call them Daemons purely based on knowing that Otaku used to have things called Daemons, plus it sounds cool (I know that it is originally a computer term, but my knowledge of UNIX systems is sparse, and I believe that is what it refers too.) Someone was asking about the rule earlier so I thought I might as well post it.
However I am not really that experienced at writing up custom rules (Some things here and there, but not that much) so I was wondering if some people could go over them and have a look-see. I am not sure about balance so far, I haven't really had a chance to exhaustively go through them bit by bit, however they follow a lot of precedent set out in the initial Ally Spirit rule section so I don't think they should be too bad. The only thing that might be off are Karma costs. A note, these rules are not finished. I still have to write up stuff about Bastions (You will see) and these will basically act like an AI's Home Node with much less benefit. I also have to write up some other rules, but I left these sections at the end so it shouldn't break your reading. This is fairly long, and grammar mistakes are almost a certainty (I am crap at grammar) so please excuse any glaring mistakes (and point them out!). Also some of the names *cough Act of Compilation cough* are temporary and a bit cheesy. Any better suggestions would be useful. Just noticed I also didnt finish the Rundown bit, there is more to go in there as well, but it is late and I have been at this for a few hours now (IMG:style_emoticons/default/spin.gif) You might also recognise that some of the text is pulled from the Ally Spirit rules with some changes. I am aware of this (IMG:style_emoticons/default/grinbig.gif) [ Spoiler ] Things Left to Do Finish the Rundown, Bastion and New Rules sections Work out other things that my tired head cannot remember right now. So, any glaring mistakes, and critique, and any outright objections? |
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CodeBreaker Daemons Jul 14 2009, 10:34 PM
The Jake I saw this in the Uber TM thread where you touched... Jul 14 2009, 11:11 PM
CodeBreaker QUOTE (The Jake @ Jul 15 2009, 12:11 AM) ... Jul 14 2009, 11:27 PM
The Jake I don't see how or why the nuyen costs are rel... Jul 15 2009, 12:57 AM
CodeBreaker Just so you know, the actual method of creation is... Jul 15 2009, 01:13 AM
Jaid i would suggest that registration should be involv... Jul 17 2009, 01:00 AM
Draco18s Just a quick note about Unix Daemons:
In Unix and... Jul 17 2009, 04:19 AM
Neraph I always found Technomancers in general really int... Jul 17 2009, 03:57 PM
The Jake QUOTE (Neraph @ Jul 17 2009, 04:57 PM) Fo... Jul 18 2009, 03:44 PM
Neraph QUOTE (The Jake @ Jul 18 2009, 10:44 AM) ... Jul 18 2009, 04:00 PM
Draco18s QUOTE (Neraph @ Jul 18 2009, 12:00 PM) 3)... Jul 18 2009, 04:13 PM
Neraph QUOTE (Draco18s @ Jul 18 2009, 10:13 AM) ... Jul 18 2009, 05:46 PM
Draco18s QUOTE (Neraph @ Jul 18 2009, 01:46 PM) Bu... Jul 18 2009, 05:51 PM
CodeBreaker QUOTE (Draco18s @ Jul 18 2009, 06:51 PM) ... Jul 18 2009, 05:54 PM
Neraph QUOTE (CodeBreaker @ Jul 18 2009, 12:54 P... Jul 18 2009, 06:07 PM
Draco18s Oh, I see now. I haven't read most of Unwired... Jul 18 2009, 06:10 PM
Tymeaus Jalynsfein QUOTE (Draco18s @ Jul 18 2009, 12:10 PM) ... Jul 18 2009, 07:20 PM![]() ![]() |
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