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Moon-Hawk
post Jan 28 2004, 06:13 PM
Post #1


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So, you get yourself a full body suit of ruthenium and want to do the whole chameleon cloaking thing. Good. But it doesn't work without scanners. You have to get at least 4 scanners, for a +4 modifier for people shooting at you. Of course, if you want it to work better, you can have up to 12 scanners, each one will add another +1 to the TN. +12 TN for people to see/shoot/etc you.
Here's where the problem comes...
So I'm trying to shoot said individual and my GM tells me the TN is +12. Yikes. So I cover my eyes. Not the TN is only +8 for blind fire. WTF?

As a GM, I let my players put up to 12 scanners on their ruthenium suits, but I never let them have more than +8 for fully visual tests. Of course, ruthenium is only half effective against thermo, so I let the 12 scanner guy get +6 against that. If scanners are damaged or something, it stays at full effectiveness, etc. But I never let them get more than +8 (the blind fire modifier).

Mostly, I was just wondering if anyone else had thought of this, or handled it differently. It seems like it would make sense, but as far as I know it never mentions (under the ruthenium section) any limitation to the effectiveness.
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Posts in this topic
- Moon-Hawk   Wondering about ruthenium   Jan 28 2004, 06:13 PM
- - sidartha   the +12 should only apply to perception tests to n...   Jan 28 2004, 06:21 PM
- - Moon-Hawk   I still don't see why the fibers should make y...   Jan 28 2004, 06:31 PM
- - Pthgar   Maybe because when you're looking at something...   Jan 28 2004, 06:44 PM
- - Arethusa   The blind fire situation is predicated on knowing ...   Jan 28 2004, 07:04 PM
- - Moon-Hawk   Yes, heaven forbid a thread goes in a direction ot...   Jan 28 2004, 07:17 PM
- - Grey   Yeah, I only allow a player to take a blind fire s...   Jan 28 2004, 07:20 PM
- - Alania   Ruthenium gets less effective the faster you'r...   Jan 28 2004, 07:46 PM
- - Zazen   I just use +8 instead of +12 for the maximum modif...   Jan 28 2004, 08:47 PM
- - John Campbell   I also house-rule cap the modifier at +8. Makes no...   Jan 28 2004, 09:23 PM
- - BitBasher   same here   Jan 28 2004, 09:25 PM
- - Grey   What do you guys think of this? They get max of +...   Jan 28 2004, 09:34 PM
- - Zazen   Too much for me to keep track of. The only advanta...   Jan 28 2004, 09:47 PM
- - Jason Farlander   Where does it say that invisibility grants a +8 to...   Jan 28 2004, 10:50 PM
- - Teulisch   something i just though of- you use ruth, it cov...   Jan 28 2004, 11:10 PM
- - sidartha   Who knows what runthenium covered shadowrunners lu...   Jan 28 2004, 11:43 PM
- - darloth   Not that i ever think this would work with such a ...   Jan 28 2004, 11:59 PM
- - BlackSmith   well you get the +8 if you cant see the target AND...   Feb 1 2004, 11:31 PM
- - mfb   where the heck did you people come up with the cra...   Feb 2 2004, 01:36 AM
- - Arethusa   I don't know about you, but near-total invisib...   Feb 2 2004, 07:38 AM
- - The Jopp   Why not say that for ranged combat modifier you ap...   Feb 2 2004, 08:14 AM
- - Jason Farlander   Nope. When encountering someone in a ruthenium su...   Feb 2 2004, 08:28 AM
- - The Jopp   Agreed, sounds good since you get the BF mod anywa...   Feb 2 2004, 10:09 AM
- - BlackSmith   QUOTE (Jason Farlander @ Feb 2 2004, 10:28 AM...   Feb 2 2004, 10:59 AM
- - Jason Farlander   The +12 is never added to your ranged combat or sp...   Feb 2 2004, 11:49 AM
- - BlackSmith   realy? so if i roll a one succes in perception tes...   Feb 2 2004, 01:01 PM
- - The Jopp   Eh, I would disagree to some statements. The +12T...   Feb 2 2004, 02:06 PM
- - Jason Farlander   QUOTE (The Jopp)2. IF you spot the target you now ...   Feb 2 2004, 05:53 PM
- - Zazen   I also use the ruthenium TN mods for ranged combat...   Feb 2 2004, 06:13 PM
- - BlackSmith   hey look at the sheer numbers and think a bit. fir...   Feb 2 2004, 07:21 PM
- - Deep Blue   Use rockets, not bullets   Feb 2 2004, 11:08 PM
- - Ghostly Enigma   Umm a perfect reason to have a few grenades handy ...   Feb 3 2004, 07:18 AM
- - Zazen   QUOTE (BlackSmith) how perfectly you ask? look the...   Feb 3 2004, 07:23 AM
- - mfb   zazen, the army surplus camo only adds +1 TN on ra...   Feb 3 2004, 07:23 AM
- - Zazen   QUOTE (mfb) zazen, the army surplus camo only adds...   Feb 3 2004, 07:46 AM
- - mfb   huh. i don't know where i got that +1 / +4 fro...   Feb 3 2004, 08:40 AM
- - Shockwave_IIc   QUOTE (BlackSmith)hey look at the sheer numbers an...   Feb 3 2004, 08:52 AM
- - Zazen   QUOTE (mfb) that said, it's still insane to ap...   Feb 3 2004, 09:09 AM
- - The White Dwarf   Important Thought: You do realize that its only t...   Feb 3 2004, 09:56 AM
- - Jason Farlander   Thanks Shockwave, people often seem to fail to dis...   Feb 3 2004, 07:18 PM
- - Moon-Hawk   I will agree that according to the Ruthenium descr...   Feb 4 2004, 04:28 PM
- - sidartha   In the description of rumthenium it says that any ...   Feb 4 2004, 05:25 PM
- - Moon-Hawk   Right. I forget exactly what the penalty is, rela...   Feb 4 2004, 06:19 PM
- - The White Dwarf   The speed limit of ruethenium is 2m/s, which is wh...   Feb 4 2004, 10:15 PM


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