Jan 30 2004, 12:11 PM
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Moving Target ![]() ![]() Group: Members Posts: 518 Joined: 24-February 03 From: Tucson Member No.: 4,153 |
<RANT>
I've noticed more than one person think that magic and technology in SR don't mix. My question is... who started this rumor? At no point in the rules in MITS or even core does it say that they can't mix. Core rules even boldly states that a magical focus could be a car, credstick and computer. </RANT> Now that that's out of my system, what do you think? :) |
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Reaver Magic and technology Jan 30 2004, 12:11 PM
Digital Heroin Ok... sad images of NASCAR Adepts with power foci ... Jan 30 2004, 12:15 PM
Reaver QUOTE (Digital Heroin) Ok... sad images of NASCAR ... Jan 30 2004, 01:12 PM
PuyallupSquatter If you can have NASCAR adepts, then trailer park s... Jan 30 2004, 01:52 PM
Lilt It's not a rumour, it's just what many of ... Jan 30 2004, 02:24 PM
simonw2000 As soon as there's a really good Translation S... Jan 30 2004, 02:25 PM
Reaver QUOTE (Lilt) It's not a rumour, it's just ... Jan 30 2004, 02:52 PM
Lilt QUOTE (Reaver) Orichalcum doesn't have to be s... Jan 30 2004, 03:15 PM
Reaver QUOTE (Lilt) QUOTE (Reaver) Orichalcum doesn't... Jan 30 2004, 03:25 PM
Mal-2 Well, the Object Resistance rules certainly indica... Jan 30 2004, 03:36 PM
Reaver QUOTE (Mal-2) Well, the Object Resistance rules ce... Jan 30 2004, 04:07 PM
boodah im not a master of rules...yet, but I think its ju... Jan 30 2004, 04:56 PM
BitBasher No, it's not a matter of perception, it's ... Jan 30 2004, 05:04 PM
Reaver QUOTE (BitBasher)No, it's not a matter of perc... Jan 30 2004, 05:07 PM
boodah holy crap, you mean to tell me i actually had a po... Jan 30 2004, 05:12 PM
BitBasher QUOTE Actually, with magic it IS a matter of perce... Jan 30 2004, 05:29 PM
boodah well, true. however, theres more technology in mag... Jan 30 2004, 05:44 PM
BitBasher Errr yeah, because for hermetics Magic IS it's... Jan 30 2004, 05:51 PM
Reaver QUOTE (BitBasher) Errr yeah, because for hermetics... Jan 30 2004, 05:56 PM
boodah QUOTE (Reaver) ...competent enchanter...
i.e.:... Jan 30 2004, 06:01 PM
Kagetenshi QUOTE (Reaver) QUOTE (BitBasher)No, it's not a... Jan 30 2004, 06:41 PM
Reaver QUOTE (Kagetenshi) QUOTE (Reaver @ Jan 30 200... Jan 30 2004, 06:49 PM
boodah RE: Magic and technology Jan 30 2004, 06:55 PM
Lilt What word would you use then, Reaver, for the stuf... Jan 30 2004, 07:59 PM
Panzergeist Yes, technological items could be foci, thought it... Jan 30 2004, 08:13 PM
boodah Thats kinda funny. The technomagic items ive seen ... Jan 30 2004, 08:30 PM
BitBasher QUOTE The technomagic items ive seen created (in g... Jan 30 2004, 09:33 PM
KarmaInferno Huh.
I wonder what the denizens would make of a f... Jan 30 2004, 09:53 PM
Deep Blue I want to see a towel weapon focus. Imagine snapp... Jan 30 2004, 10:00 PM
Moonstone Spider The effects of a yellowjacket (Don't see many ... Jan 30 2004, 10:12 PM
Reaver QUOTE (Panzergeist) Yes, technological items could... Jan 31 2004, 04:53 PM
Lilt Enchanting a pocsec to have more memory would be e... Jan 31 2004, 05:19 PM
Reaver QUOTE (Lilt) Enchanting a pocsec to have more memo... Jan 31 2004, 05:23 PM
simonw2000 What about enchanting components of a focus with d... Jan 31 2004, 11:33 PM
Reaver QUOTE (simonw2000) What about enchanting component... Feb 1 2004, 04:31 PM
Reaver QUOTE (Lilt)Enchanting a pocsec to have more memor... Feb 1 2004, 04:36 PM
Lilt The reason I considered Health as a base as this i... Feb 1 2004, 04:54 PM
Reaver QUOTE (Lilt) The reason I considered Health as a b... Feb 1 2004, 05:07 PM
Moonstone Spider QUOTE (Lilt) The reason I considered Health as a b... Feb 1 2004, 09:02 PM
JAG Where do you stand on Orichalum (sp?) implants the... Feb 2 2004, 10:03 AM
Digital Heroin QUOTE (PuyallupSquatter) If you can have NASCAR ad... Feb 2 2004, 10:11 AM
Lilt Yes, and it depends primarily on what the GM's... Feb 2 2004, 10:54 AM
Reaver QUOTE (JAG) Where do you stand on Orichalum (sp?) ... Feb 2 2004, 12:14 PM
JAG QUOTE (Reaver) While you could potentially have Or... Feb 2 2004, 12:27 PM
Reaver QUOTE (JAG) QUOTE (Reaver @ Feb 2 2004, 07:14... Feb 2 2004, 01:15 PM![]() ![]() |
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