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Moving Target ![]() ![]() Group: Members Posts: 514 Joined: 31-July 08 From: Midwest, USA ~50mi NW of B.F.E. Member No.: 16,184 ![]() |
OK so I am reading all these threads about bringing the Attribute back into Hacking. I like the idea of including Logic in Hacking attempts, but Stat + Skill Capped by program just doesn't mesh well with TM's and threading. In another thread it was suggested that having Stat + Skill + Program would be a better option, you'd just have to raise the threshold since you are adding more dice. This option seems to me to be the best answer, but I am not a statistition(sp?) or a expert on the Matrix rules.
So what I am asking here is if the rules were changed to Stat + Skill + Program (where program would be applied just like any other tool in the game) is how badly would it mangle the existing rules. Besides increasing the thresholds, what other rules would be affected? And by actually running the numbers, How much should the thresholds be adjusted. I like to stay RAW as much as possible so I don't like having to develop a ton of houserules. But if the Matrix rules can be brought back into a similar line of thinking as the rest of the ruleset with just a quick paragraph or two, I would gladly use it. Please do not let this devolve into an argument about why Logic isn't needed. I want to keep it focused on whether or not this rule would actually work. |
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Lo-Fi Version | Time is now: 13th March 2025 - 05:34 PM |
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