IPB

Welcome Guest ( Log In | Register )

> Vehicular Movement, The non-ZALGO explanation
kjones
post Mar 23 2010, 10:34 PM
Post #1


Moving Target
**

Group: Members
Posts: 332
Joined: 15-February 10
From: CMU
Member No.: 18,163



The first person who can explain to me how vehicular movement (both regular and chase) works in SR4 will receive a cookie and an Internet.

Specifically:
  • Why is it called "Acceleration" when it's a speed?
  • Why is a Honda Spirit slower than a person?
  • What is this I don't even


Thank you.
Go to the top of the page
 
+Quote Post

Posts in this topic
- kjones   Vehicular Movement   Mar 23 2010, 10:34 PM
- - svenftw   The way I understand it, the walking and running a...   Mar 23 2010, 10:43 PM
- - Saint Sithney   The walking rate for a vehicle represents normal a...   Mar 24 2010, 12:12 AM
|- - Emy   QUOTE (Saint Sithney @ Mar 23 2010, 06:12...   Mar 24 2010, 01:02 AM
|- - kjones   QUOTE (Saint Sithney @ Mar 23 2010, 07:12...   Mar 24 2010, 01:02 AM
|- - Tymeaus Jalynsfein   QUOTE (kjones @ Mar 23 2010, 06:02 PM) Th...   Mar 24 2010, 02:07 AM
|- - Fatum   QUOTE (kjones @ Mar 24 2010, 04:02 AM) Al...   Mar 24 2010, 03:12 AM
|- - Malachi   QUOTE (Fatum @ Mar 23 2010, 09:12 PM) Fra...   Mar 24 2010, 04:10 AM
- - Lok1 :)   I actualy have a similer quistion, dose anyone kno...   Mar 24 2010, 12:18 AM
- - Mantis   Also keep in mind that this isn't (usually) st...   Mar 24 2010, 02:23 AM
|- - Werewindlefr   I don't see acceleration as the amount of spee...   Mar 24 2010, 02:54 AM
|- - Saint Sithney   QUOTE (Werewindlefr @ Mar 23 2010, 06:54 ...   Mar 24 2010, 05:47 AM
||- - Werewindlefr   QUOTE (Saint Sithney @ Mar 24 2010, 12:47...   Mar 24 2010, 06:46 AM
|- - FriendoftheDork   QUOTE (Werewindlefr @ Mar 24 2010, 03:54 ...   Mar 24 2010, 07:25 AM
|- - Werewindlefr   QUOTE (FriendoftheDork @ Mar 24 2010, 02...   Mar 24 2010, 02:30 PM
|- - Malachi   QUOTE (FriendoftheDork @ Mar 24 2010, 01...   Mar 24 2010, 06:42 PM
|- - Werewindlefr   QUOTE (Malachi @ Mar 24 2010, 02:42 PM) T...   Mar 24 2010, 10:21 PM
||- - Tymeaus Jalynsfein   QUOTE (Werewindlefr @ Mar 24 2010, 03:21 ...   Mar 24 2010, 10:39 PM
||- - hobgoblin   QUOTE (Tymeaus Jalynsfein @ Mar 24 2010, 11...   Mar 24 2010, 10:58 PM
|- - FriendoftheDork   QUOTE (Malachi @ Mar 24 2010, 07:42 PM) T...   Mar 25 2010, 09:48 AM
|- - Rotbart van Dainig   QUOTE (FriendoftheDork @ Mar 25 2010, 10...   Mar 25 2010, 09:56 AM
|- - FriendoftheDork   QUOTE (Rotbart van Dainig @ Mar 25 2010, 10...   Mar 25 2010, 05:32 PM
|- - Rotbart van Dainig   QUOTE (FriendoftheDork @ Mar 25 2010, 06...   Mar 25 2010, 05:48 PM
- - Fatum   The whole mechanics of tracking distances and it l...   Mar 24 2010, 04:32 AM
|- - hobgoblin   QUOTE (Fatum @ Mar 24 2010, 05:32 AM) The...   Mar 24 2010, 06:23 AM
|- - Tymeaus Jalynsfein   QUOTE (Fatum @ Mar 23 2010, 10:32 PM) The...   Mar 24 2010, 04:17 PM
- - kjones   Ok, so if Acceleration is actually a speed and not...   Mar 24 2010, 04:39 AM
|- - Tymeaus Jalynsfein   QUOTE (kjones @ Mar 23 2010, 10:39 PM) Ok...   Mar 24 2010, 04:20 PM
||- - Werewindlefr   QUOTE (Tymeaus Jalynsfein @ Mar 24 2010, 12...   Mar 24 2010, 04:52 PM
|||- - Tymeaus Jalynsfein   QUOTE (Werewindlefr @ Mar 24 2010, 10:52 ...   Mar 24 2010, 05:13 PM
||- - svenftw   QUOTE (Tymeaus Jalynsfein @ Mar 24 2010, 09...   Mar 24 2010, 05:55 PM
|- - DuctShuiTengu   QUOTE (kjones @ Mar 24 2010, 05:39 AM) Ok...   Mar 25 2010, 09:58 AM
|- - Saint Sithney   QUOTE (DuctShuiTengu @ Mar 25 2010, 01:58...   Mar 27 2010, 05:05 AM
|- - hobgoblin   QUOTE (Saint Sithney @ Mar 27 2010, 06:05...   Mar 27 2010, 07:14 AM
- - DMiller   I've though about this too. It really comes in...   Mar 24 2010, 05:01 AM
- - Lok1 :)   The movement rules in any rollplaying game are alw...   Mar 24 2010, 05:23 AM
- - svenftw   Think of it this way - if you were in tactical com...   Mar 24 2010, 10:48 PM
|- - Tymeaus Jalynsfein   QUOTE (svenftw @ Mar 24 2010, 03:48 PM) T...   Mar 24 2010, 10:58 PM
- - hobgoblin   what the faq seems to say, imo, is that if you sta...   Mar 25 2010, 10:00 AM
- - Rotbart van Dainig   Unfortunately, the Walker Mod does not address thi...   Mar 25 2010, 10:05 AM
- - Malachi   If I had my wish, the next errata would overhaul t...   Mar 25 2010, 04:48 PM
|- - AngelisStorm   QUOTE (Malachi @ Mar 25 2010, 11:48 AM) I...   Mar 25 2010, 04:57 PM
- - svenftw   That's the same thing I was talking about earl...   Mar 25 2010, 05:42 PM
- - Slyck   Well, by the example in the faq there is one diffe...   Mar 25 2010, 06:02 PM
- - Slyck   Double post.   Mar 25 2010, 06:02 PM
- - FriendoftheDork   QUOTE (Rotbart van Dainig @ Mar 25 2010, 06...   Mar 25 2010, 09:07 PM
|- - Rotbart van Dainig   QUOTE (FriendoftheDork @ Mar 25 2010, 10...   Mar 25 2010, 09:08 PM
- - kjones   Thank you for bringing up the FAQ example - this i...   Mar 25 2010, 09:17 PM
- - Slyck   If, as I understand it, net hits on your go fasta ...   Mar 25 2010, 09:50 PM
|- - FriendoftheDork   QUOTE (Slyck @ Mar 25 2010, 10:50 PM) If,...   Mar 26 2010, 08:00 AM
- - AndyZ   In my humble opinion, wheeled vehicles should use ...   Mar 25 2010, 10:40 PM
- - Slyck   Yeah, I took a look at the rules last night and th...   Mar 26 2010, 04:32 PM
|- - FriendoftheDork   QUOTE (Slyck @ Mar 26 2010, 05:32 PM) Wha...   Mar 26 2010, 04:48 PM
- - Warlordtheft   IIRC-I thought the first number was the acceration...   Mar 26 2010, 04:55 PM
|- - Malachi   QUOTE (Warlordtheft @ Mar 26 2010, 10:55 ...   Mar 26 2010, 05:23 PM
- - Slyck   So FotD, you's apply a -5 to people firing per...   Mar 26 2010, 05:25 PM
|- - FriendoftheDork   QUOTE (Slyck @ Mar 26 2010, 06:25 PM) So ...   Mar 27 2010, 09:46 AM
- - hobgoblin   err, the rules have a -3 mod for firing from a mov...   Mar 26 2010, 05:37 PM
- - rumanchu   The problem (as I see it) with vehicle movement ra...   Mar 27 2010, 07:28 AM


Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 15th July 2026 - 03:28 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.